Level 9

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Template:Dungeon Level-9, also known as Death Mountain, is the ninth and final labyrinth in The Legend of Zelda.

Entrance

In the First Quest, the labyrinth is found by bombing the western peak of Spectacle Rock.

In the Second Quest, it is located in the northern wall of the very narrow passageway found at the northwesternmost area of the game, requiring a bomb to access.

Themes and Navigation

First Quest

First Quest map
First Quest map

Death Mountain in the First Quest is shaped like a skull. Being the final labyrinth, it is the largest (over 50 rooms) and most difficult labyrinth in the first quest of the game. Link must fight his way through swarms of enemies, including hordes of dangerous Wizzrobes and groups of deadly Lanmolas, and mini-bosses in the form of Patras. Death Mountain Labyrinth contains the Red Ring, useful to dampen the enemy damage even more than the Blue Ring, and the legendary Silver Arrows that Link needs to vanquish Ganon. An old man waits at the entrance of the labyrinth, preventing any who do not possess a complete Triforce from entering; therefore Link must have obtained all eight pieces in order to challenge Ganon. This extensive labyrinth contains many rooms, bombable walls, passages, minibosses, and Wise Men.

Second Quest

Second Quest map
Second Quest map

Unlike most Second Quest labyrinths, it is very similar to its First Quest counterpart. However, the layout is very different, and is one of the most complex and maze-like in the whole game, including numerous one-way passages and a seemingly impassable block wall that prevents Link from reaching Ganon. The labyrinth is now shaped like Ganon's head.

The main items of the labyrinth are the Red Ring and the Silver Arrows, like in the First Quest. The boss is Ganon.

Minor Enemies and Traps

Trivia

  • Death Mountain has its own unique music, unlike the other labyrinths in the game.
  • It is unclear whether the term "Death Mountain" was intended to describe simply Ganon's labyrinth beneath Spectacle Rock or to also encompass the mountain range it appears in. In later games, Death Mountain is used to describe the mountain region as a whole.
  • A remix of Death Mountain's music appears as the theme of the Tower of Flames in Four Swords Adventures.
  • In Breath of the Wild, skull-shaped enemy hideouts were based on Death Mountain's skull shape.[1]

Gallery

Etymology

TMC Forest Minish Artwork.png Names in Other Regions TMC Jabber Nut Sprite.png
Language Name
Japan Japanese デスマウンテン (Desumaunten)

Gallery

References