Daqo Chisay Shrine: Difference between revisions

From Zelda Wiki, the Zelda encyclopedia
Jump to navigation Jump to search
mNo edit summary
 
(15 intermediate revisions by 6 users not shown)
Line 1: Line 1:
{{Dungeon
{{Infobox Dungeon
|name= Daqo Chisay Shrine
|type= Shrine
|type= Shrine
|image= [[File:BotW Daqo Chisay Shrine Interior.jpg|300px]]
|image= File:BotW Daqo Chisay Shrine Interior.jpg
|caption= Interior of the Daqo Chisay Shrine
|caption=  
|location= [[Gerudo Town]]
|location= {{Term|BotW|Gerudo Town|link}}
|game= {{BotW}}
|game= BotW
|other=  
|other=  
|item= [[Thunderblade]]<br>[[Spirit Orb]]
|item= {{Term|BotW|Thunderblade|link}}
|quest=  
|quest= {{Term|BotW|Spirit Orb|link}}
|mini-boss=  
|mini-boss=  
|boss=  
|boss=  
|theme music=  
|theme=  
|strategy=  
|strategy=  
}}
}}
The '''Daqo Chisay Shrine''', designated by the Trial name '''The Whole Picture''', is an [[Ancient Shrine]] in {{BotW}}.
The {{Term/Store|Daqo Chisay Shrine||Series, BotW}},<ref name="Trial">{{Cite|{{Color|BotW Monk Blue|{{Big|Daqo Chisay Shrine}}<br/>The Whole Picture}}|Map|BotW}}</ref> designated by the Trial name '''The Whole Picture''',<ref name="Trial"/> is an {{Term|BotW|Ancient Shrine|link}} in {{BotW}}.


==Entrance to the Shrine==
==Entrance to the Shrine==
The Daqo Chisay Shrine rests right outside of [[Gerudo Town]], completely unguarded.
The {{Term|BotW|Daqo Chisay Shrine}} rests right outside of {{Term|BotW|Gerudo Town|link}}, completely unguarded. Upon entering the {{Term|BotW|Ancient Shrine|link}}, {{Term|BotW|Link|link}} will be greeted by its {{Term|BotW|Monk|link}}, {{Term|BotW|Daqo Chisay|link}}.<ref>{{Cite|{{Color|BotW Monk Blue|To you who sets foot in this shrine... I am Daqo Chisay. In the name of the Goddess Hylia, I offer this trial.}}|Daqo Chisay|BotW}}</ref>


==Themes and Navigation==
==Themes and Navigation==
Upon entering the Shrine, Link hears the voice of Daqo Chisay.<ref>{{Cite|To you who sets foot in this shrine... I am Daqo Chisay. In the name of the Goddess Hylia, I offer this trial.|Daqo Chisay|BotW}}</ref> The Shrine consists of one giant room with an electric conductivity puzzle. There are several sets of lines coming from a green power source near the entrance. They run along the floor and function like wires, turning green when there is power going through them. [[Link]] must use [[Magnesis]] move the metal objects in the room and fill in the gaps in the wires. The electricity will conduct through the metal objects so that the current can reach and activate the switches that turn on the four closed doors in the room. Link must be careful not to get electrocuted by the objects that are conducting electricity. Items in Link's inventory can be used to conduct electricity in addition to the metallic objects provided by the Trial, such as metallic equipment and any form of [[Chuchu Jelly]].
{{Term|BotW|Daqo Chisay Shrine}} consists of one giant room with an {{Term|BotW|Electricity|link|display=Electric}} conductivity puzzle. There are several sets of lines coming from a green power source near the entrance. They run along the floor and function like wires, turning green when there is power going through them.


First, Link must follow the bottom left wire from the power source and fill in the tiny gap with the metal barrel and fill in the big gap with the big metal cube. This will give Link access to a second metal barrel. After doing so, Link must use all three of these objects on the top left wire to obtain a [[Treasure Chest]] containing a [[Thunderblade]]. The Treasure Chest will also conduct electricity and is needed for the next part of the trial. Now Link must connect the bottom right wire using all four metal objects to open the big door on the right side of the room and obtain the final metal object in the trial, a second big metal cube. Now Link must simply place both cubes on each side of the platform before the final room to conduct the top left wire to the two switches that open the final door. The [[Monk]], [[Monk#Daqo Chisay|Daqo Chisay]], waits for Link in the final room and gives Link a [[Spirit Orb]] for his resourcefulness.<ref>{{Cite|Your resourcefulness in overcoming this trial speaks to the promise of a hero... In the name of Goddess Hylia, I bestow upon you this Spirit Orb.|Daqo Chisay|BotW}}</ref>
{{Term|BotW|Link}} must use {{Term|BotW|Magnesis|link}} to move the metal {{Plural|BotW|Object|link}} in the room and fill in the gaps in the wires. The {{Term|BotW|Electricity}} will conduct through the metal {{Plural|BotW|Object}} so that the current can reach and activate the {{Plural|BotW|Switch|link}}, which will turn on the four closed doors in the room. {{Term|BotW|Link}} must be careful not to get electrocuted by the objects that are conducting {{Term|BotW|Electricity}}. {{Plural|BotW|Item|link}} in {{Term|BotW|Link}}'s {{Term|BotW|Inventory|link}} can be used to conduct {{Term|BotW|Electricity}} in addition to the metallic {{Plural|BotW|Object}} provided by the Trial, such as metallic equipment and any form of {{Term|BotW|Chuchu Jelly|link}}.
 
First, {{Term|BotW|Link}} must follow the bottom left wire from the power source, filling in the tiny gap with the metal {{Term|BotW|Barrel|link}} and the big gap with the big metal cube. This will give {{Term|BotW|Link}} access to a second metal {{Term|BotW|Barrel}}. {{Term|BotW|Link}} must then use all three of these {{Plural|BotW|Object}} on the top left wire to obtain a metal {{Term|BotW|Treasure Chest|link}}, which contains a {{Term|BotW|Thunderblade|link}}. The {{Term|BotW|Treasure Chest}} will also conduct {{Term|BotW|Electricity}} and is needed for the next part of the Trial.
 
Now, {{Term|BotW|Link}} must connect the bottom right wire using all four metal {{Plural|BotW|Object}} to open the big door on the right side of the room. Behind this door is the final metal {{Term|BotW|Object}} in the Trial, a second big metal cube. {{Term|BotW|Link}} must then place both cubes on each side of the platform before the final room, which will conduct the top left wire to the two {{Plural|BotW|Switch}} and open the door to the {{Term|BotW|Monk's Pedestal|link}}.
 
When {{Term|BotW|Link}} approaches {{Term|BotW|Daqo Chisay}}, the {{Term|BotW|Monk}} will commend him for overcoming the Trial and give him a {{Term|BotW|Spirit Orb|link}} as a reward.<ref>{{Cite|{{Color|BotW Monk Blue|Your resourcefulness in overcoming this trial speaks to the promise of a hero... In the name of Goddess Hylia, I bestow upon you this Spirit Orb.}}|Daqo Chisay|BotW}}</ref> Afterwards, {{Term|BotW|Daqo Chisay}} will wish {{Term|BotW|Link}} well and fade away.<ref>{{Cite|{{Color|BotW Monk Blue|May the Goddess smile upon you.}}|Daqo Chisay|BotW}}</ref>
 
==Nomenclature==
{{Nomenclature}}
 
==Gallery==
<gallery>
File:BotW Daqo Chisay Shrine.png|The exterior of {{Term|BotW|Daqo Chisay Shrine}}
</gallery>
 
==See Also==
* {{Term|Series|Ancient Shrine|link}}
* {{Term|Series|Gerudo Town|link}}


{{Ref}}
{{Ref}}


[[Category:Places in Breath of the Wild]]
{{DungeonNav2|BotW}}
[[Category:Gerudo Town]]
{{Categories
|Ancient Shrines, Gerudo Town, Shrines
|locations= BotW
}}

Latest revision as of 06:37, 11 June 2023

The Daqo Chisay Shrine,[1] designated by the Trial name The Whole Picture,[1] is an Ancient Shrine in Breath of the Wild.

Entrance to the Shrine

The Daqo Chisay Shrine rests right outside of Gerudo Town, completely unguarded. Upon entering the Ancient Shrine, Link will be greeted by its Monk, Daqo Chisay.[2]

Themes and Navigation

Daqo Chisay Shrine consists of one giant room with an Electric conductivity puzzle. There are several sets of lines coming from a green power source near the entrance. They run along the floor and function like wires, turning green when there is power going through them.

Link must use Magnesis to move the metal Objects in the room and fill in the gaps in the wires. The Electricity will conduct through the metal Objects so that the current can reach and activate the Switches, which will turn on the four closed doors in the room. Link must be careful not to get electrocuted by the objects that are conducting Electricity. Items in Link's Inventory can be used to conduct Electricity in addition to the metallic Objects provided by the Trial, such as metallic equipment and any form of Chuchu Jelly.

First, Link must follow the bottom left wire from the power source, filling in the tiny gap with the metal Barrel and the big gap with the big metal cube. This will give Link access to a second metal Barrel. Link must then use all three of these Objects on the top left wire to obtain a metal Treasure Chest, which contains a Thunderblade. The Treasure Chest will also conduct Electricity and is needed for the next part of the Trial.

Now, Link must connect the bottom right wire using all four metal Objects to open the big door on the right side of the room. Behind this door is the final metal Object in the Trial, a second big metal cube. Link must then place both cubes on each side of the platform before the final room, which will conduct the top left wire to the two Switches and open the door to the Monk's Pedestal.

When Link approaches Daqo Chisay, the Monk will commend him for overcoming the Trial and give him a Spirit Orb as a reward.[3] Afterwards, Daqo Chisay will wish Link well and fade away.[4]

Nomenclature

Names in Other Regions
LanguageNames
This table was generated using translation pages.
To request an addition, please contact a staff member with a reference.

Gallery

See Also

References

  1. 1.0 1.1 "Daqo Chisay Shrine
    The Whole Picture
    " — Map (Breath of the Wild)
  2. "To you who sets foot in this shrine... I am Daqo Chisay. In the name of the Goddess Hylia, I offer this trial." — Daqo Chisay (Breath of the Wild)
  3. "Your resourcefulness in overcoming this trial speaks to the promise of a hero... In the name of Goddess Hylia, I bestow upon you this Spirit Orb." — Daqo Chisay (Breath of the Wild)
  4. "May the Goddess smile upon you." — Daqo Chisay (Breath of the Wild)