Tail Cave: Difference between revisions

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{{Dungeon
{{Dungeon
|name= Tail Cave
|name= Tail Cave
|image= [[File:LA Tail Cave.png|Entrance to Tail Cave]]
|type=
|image= [[File:LA Tail Cave.png]]
|caption= Locked entrance of the Tail Cave from {{LA|DX|-}}
|pronunciation=
|location= [[South of the Village]]
|location= [[South of the Village]]
|game= {{LA}}
|game= {{LA}}
|item= [[Roc's Feather]]
|other=
|item= [[Roc's Feather]]<ref name="E">{{Cite book|quote= '''''{{Color|E Blue|Tail Cave}}'''''<br>A cavern to the south of Mabe Village. It has a relatively simple layout, but there are plenty of enemies and traps to dissuade intruders. Roc's Feather is found here, while the boss is a squirming Moldorm.|book= E|publisher= |page= 148}}</ref>
|quest= [[Full Moon Cello]]<br>[[Heart Container]]
|mini-boss= [[Rolling Bones]]
|mini-boss= [[Rolling Bones]]
|boss= [[Moldorm (Boss)|Moldorm]]
|boss= [[Moldorm (Boss)|Moldorm]]<ref name="E"/>
|quest= [[Full Moon Cello]]<br>[[Heart Container]]
|theme music= [[File:Level 1 - Tail Cave.ogg|noicon]]
|theme music= [[File:Level 1 - Tail Cave.ogg|noicon]]
|strategy= The Legend of Zelda: Link's Awakening/Tail Cave
}}
}}
The '''Tail Cave''' is the first dungeon of {{LA}}.<ref>{{Cite Text Dump|LADX|183}}</ref> It is the resting place of the [[Full Moon Cello]], one of the Eight Instruments of the Sirens. The main tool of this dungeon is [[Roc's Feather]], which is necessary to jump over several pits and needed to defeat the dungeon's mini-boss. The mini-boss of the dungeon is [[Rolling Bones]], and the guardian of the instrument within this dungeon is the giant [[Moldorm (Boss)|Moldorm]].
The '''Tail Cave''' is the first [[Dungeon]] in {{LA}}.<ref name="E"/>
 
This dungeon is also one of the few dungeons in {{LA|-}} that contains an optional [[Secret Seashell]]. The seashell is in a secret room behind a cracked wall, requiring the use of [[bomb]]s purchased from the village shop. As the introductory dungeon, the Tail Cave introduces a new feature to the [[Compass]], which alerts Link to keys hidden in a room. Another new feature is the [[Stone Beak]]s and respective [[Owl Statue]]s providing hints to nearby challenges.


==Entrance to the Cave==
==Entrance to the Tail Cave==
The entrance to the dungeon is located [[South of the Village|south]] of [[Mabe Village]] and north of [[Toronbo Shores]]. Link learns that in order to enter the Tail Cave, he needs a special key to fit into a keyhole in the central Moldorm statue in front of the cave. The [[Owl (Link's Awakening)|Owl]] reveals that the key rests within the [[Mysterious Woods]], just north of [[Mabe Village]].<ref>{{Cite Text Dump|LADX|283}}</ref> Going forward into the forest, Link discovers that although the key appears to be in a chest that is in plain sight, the path to the chest leads through a grove containing a strange raccoon, who casts a magic curse upon the grove that will not let anyone go forward from it, causing him to laugh and jeer at Link when he attempts to reach the chest. Seeing that he would have to deal with the raccoon before he could get the key from the chest, Link acquired some [[Magic Powder]] and sprinkled some onto the raccoon, causing him to spin wildly all around the grove before transforming into [[Tarin]], the father of Link's rescuer, [[Marin]]. With this, the curse on the grove is lifted, allowing Link to reach the chest and obtain the [[Tail Key]].
The entrance to the [[Dungeon]] is located [[South of the Village|South]] of [[Mabe Village]] and north of [[Toronbo Shores]].<ref>{{Cite Text Dump|LADX|283}}</ref> In order to open the gate and enter the Dungeon, [[Link]] needs to insert the [[Tail Key]] found in the [[Mysterious Woods]] into the [[Tale Keyhole]]<!--NOT A TYPO--> which is located in the central [[Moldorm]] statue in front of the Cave.<ref>{{Cite Text Dump|LADX|256}}</ref> Doing so will cause the bars blocking the entrance to rise up, allowing entry.


==Themes and Navigation==
==Themes and Navigation==
[[File:LA Link Obtaining Roc's Feather.png|thumb|left|Link obtaining Roc's Feather within the Tail Cave]]
[[File:LA Link Obtaining Roc's Feather.png|thumb|left|Link obtaining Roc's Feather within the Tail Cave]]
Taking the key back to the entrance of the cavern, Link fits it into the keyhole in the central Moldorm statue, causing the iron bars blocking the cave's entrance to rise up, allowing entry into it at last. Link enters the cave in search of the first of the fabled instruments the owl had spoken of. Deep within the cave, Link comes across the being known as the [[Rolling Bones]], a small imp-like creature that attacks with a spiked roller that spans the length of the chamber, hoping to crush Link. Utilizing the [[Roc's Feather]] he had found in another part of the cave, Link is able to jump over the roller and attack Rolling Bones by hitting a small orb atop its head with his sword. With the defeat of Rolling Bones, Link opens the way to the cavern's true boss and guardian of the instrument, the giant [[Moldorm (Boss)|Moldorm]].<ref>{{Cite Text Dump|LADX|271}}</ref>
The Cave consists of 25 different screens and four underground ones which can be accessed by using staircases. Among those rooms, one of them is dedicated to defeating [[Three-of-a-Kind]]s, while another one holds a [[Secret Seashell]] but must first be blasted open using a [[Bomb]].
 
Deep within the Cave, [[Link]] comes across [[Rolling Bones]], a [[Guardian (Link's Awakening)|Guardian]] that attacks with a spiked log that spans the length of the chamber, hoping to crush Link. Making good use of the [[Roc's Feather]] found in the Cave, Link is able to jump over the trap and slash Rolling Bones with his [[Sword]].<ref>{{Cite book|quote= '''''{{Color|E Blue|Rolling Bones}}'''''<br>This smiling miniboss appears in both the Tail Cave and Turtle Rock. He attacks with a rolling spike trap that spans the entire screen. Once Link jumps over the spikes, he can make short work of the relatively weak Rolling Bones.|book= E|publisher= |page= 200}}</ref> With the defeat of Rolling Bones, Link opens the way to the Cave's [[Nightmare]] guarding the [[Full Moon Cello]], [[Moldorm (Boss)|Moldorm]].<ref>{{Cite Text Dump|LADX|271}}</ref>


Using the Roc's Feather to dodge the beast's attacks, Link strikes the back part of the creature's tail several times, each time causing the beast to increase its pace. Ultimately however, Link triumphs over the beast, and it disintegrates into nothingness, opening the way to the cave's final chamber. Inside, Link finds the [[Full Moon Cello]], completing the first step in his quest to wake the Wind Fish.
To defeat Moldorm, Link must strike the tip of its tail several times, each strike causing the beast to increase its pace. Moldorm can knock Link off into a basement where several corpses are hung from chains. Upon Link's triumph over the beast, it disintegrates into nothingness, opening the way to the Cave's final chamber which holds the [[Full Moon Cello]].


The dungeon appears to be carved into a cavern of pink-colored stone with a floor made up of blue and grey stone. When looked at on a map, the dungeon is in the shape of a Moldorm, which seems to be a recurring theme of the dungeon, judging by the boss, the statues outside, and the Mini-Moldorms that appear in a few of the cave's chambers. The name of the dungeon, "Tail Cave", is likely a play off of the shape of the dungeon as well as its multiple references to the Moldorm, which may in turn also be a reference to the tail being the most notable trait of a Moldorm. It could also be a reference that the room containing the Full Moon Cello is located at the tip of the dungeon's "tail".
The Dungeon appears to be carved into a Cave of pink-colored stone with a floor made up of blue and grey stone. Like other Dungeons in {{LA}}, Tail Cave is shaped in accordance to its name, resembling a [[Moldorm]].


==Enemies and Traps==
==Enemies and Traps==
<gallery>
<gallery>
File:Blade TrapLA.png|[[Blade Trap]]
File:Blade TrapLA.png|[[Blade Trap]]
File:FaceLamp.png|[[Face Lamp]]
File:GoombaLA.png|[[Goomba]]
File:GoombaLA.png|[[Goomba]]
File:HardhatbeetleOracle.png|[[Hardhat Beetle]]
File:HardhatbeetleOracle.png|[[Hardhat Beetle]]
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File:ZolRedOracle.png|[[Zol]]
File:ZolRedOracle.png|[[Zol]]
</gallery>
</gallery>
{{Clear}}


==Trivia==
==Trivia==
*The Mini-Moldorms and Moldorms featured in {{LA|-}} (as well as in {{ALttP}}) are known respectively as ''Tail'' and ''Degu Tail'' in Japanese, explaining the name of the Tail Cave.
*This [[Dungeon]] is one of the few Dungeons in {{LA}} where a [[Secret Seashell]] can be found.
*The keyhole to open the dungeon is called the "Tale Keyhole", probably a typo for "Tail Keyhole".<ref>{{Cite Text Dump|LADX|637}}</ref>


==Nomenclature==
==Nomenclature==
Like all [[Dungeon]]s in {{LA}}, the name of Tail Cave is a reference to its shape, which resembles a [[Moldorm]].<ref>{{Cite book|quote= Each dungeon in Link's first island adventure is shaped like its namesake. Like the original ''Legend of Zelda'', certain rooms within dungeons have a two-dimensional, side-scrolling perspective. Link's reward at the end of most levels is one of eight Instruments of the Sirens required to wake the Wind Fish. Unlike other titles, a number of characters from other Nintendo properties appear as enemies, including Goombas and even Kirby, whose hostile alter ego Anti-Kirby appears in Eagle's Tower.|book= E|publisher= |page= 148}}</ref> This is reinforced by the fact that in the Japanese version of {{LA|-}}, [[Mini-Moldorm]]s and Moldorms are known as "Tail" and "Big Tail", respectively.
{{Names
{{Names
|align= left
|align= left

Revision as of 21:06, 19 September 2018

Template:Dungeon The Tail Cave is the first Dungeon in Link's Awakening.[1]

Entrance to the Tail Cave

The entrance to the Dungeon is located South of Mabe Village and north of Toronbo Shores.[2] In order to open the gate and enter the Dungeon, Link needs to insert the Tail Key found in the Mysterious Woods into the Tale Keyhole which is located in the central Moldorm statue in front of the Cave.[3] Doing so will cause the bars blocking the entrance to rise up, allowing entry.

Themes and Navigation

File:LA Link Obtaining Roc's Feather.png
Link obtaining Roc's Feather within the Tail Cave

The Cave consists of 25 different screens and four underground ones which can be accessed by using staircases. Among those rooms, one of them is dedicated to defeating Three-of-a-Kinds, while another one holds a Secret Seashell but must first be blasted open using a Bomb.

Deep within the Cave, Link comes across Rolling Bones, a Guardian that attacks with a spiked log that spans the length of the chamber, hoping to crush Link. Making good use of the Roc's Feather found in the Cave, Link is able to jump over the trap and slash Rolling Bones with his Sword.[4] With the defeat of Rolling Bones, Link opens the way to the Cave's Nightmare guarding the Full Moon Cello, Moldorm.[5]

To defeat Moldorm, Link must strike the tip of its tail several times, each strike causing the beast to increase its pace. Moldorm can knock Link off into a basement where several corpses are hung from chains. Upon Link's triumph over the beast, it disintegrates into nothingness, opening the way to the Cave's final chamber which holds the Full Moon Cello.

The Dungeon appears to be carved into a Cave of pink-colored stone with a floor made up of blue and grey stone. Like other Dungeons in Link's Awakening, Tail Cave is shaped in accordance to its name, resembling a Moldorm.

Enemies and Traps

Trivia

Nomenclature

Like all Dungeons in Link's Awakening, the name of Tail Cave is a reference to its shape, which resembles a Moldorm.[6] This is reinforced by the fact that in the Japanese version of Link's Awakening, Mini-Moldorms and Moldorms are known as "Tail" and "Big Tail", respectively.

Names in Other Regions
Language Name Meaning
Japan Japanese テールのほこら (Tēru no Hokora) Tail's Shrine
French-speaking countries French Cave Flagello Flagellum Cave
Germany German Wurmpalast Worm palace

Gallery

References

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  6. Template:Cite book