Tail Cave: Difference between revisions

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(Unless you have a ref for "Tail Keyhole" this isn't a typo as it's what is used in-game, hence the comment. Also we capitalize terms)
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==Entrance to the Tail Cave==
==Entrance to the Tail Cave==
The entrance to the [[Dungeon]] is located [[South of the Village|South]] of [[Mabe Village]] and north of [[Toronbo Shores]].<ref>{{Cite Text Dump|LADX|283}}</ref> In order to open the gate and enter the Dungeon, [[Link]] needs to insert the [[Tail Key]] found in the [[Mysterious Woods]] into the [[Tail Keyhole]]<!--NOT A TYPO--> which is located in the central [[Moldorm]] statue in front of the Cave.<ref>{{Cite Text Dump|LADX|256}}</ref> Doing so will cause the bars blocking the entrance to rise up, allowing entry.
The entrance to the [[Dungeon]] is located [[South of the Village|South]] of [[Mabe Village]] and north of [[Toronbo Shores]].<ref>{{Cite Text Dump|LADX|283}}</ref> In order to open the gate and enter the Dungeon, [[Link]] needs to insert the [[Tail Key]] found in the [[Mysterious Woods]] into the [[Tale Keyhole]]<!--NOT A TYPO--> which is located in the central [[Moldorm]] statue in front of the Cave.<ref>{{Cite Text Dump|LADX|256}}</ref> Doing so will cause the bars blocking the entrance to rise up, allowing entry.


==Themes and Navigation==
==Themes and Navigation==
[[File:LADX Link Obtaining Roc's Feather.png|thumb|left|Link obtaining Roc's Feather within the Tail Cave]]
[[File:LADX Link Obtaining Roc's Feather.png|thumb|left|Link obtaining Roc's Feather within the Tail Cave]]
The Cave consists of 25 different screens and four underground ones which can be accessed by using staircases. Among those rooms, one of them is dedicated to defeating [[Three-of-a-Kind]]s, while another one holds a [[Secret Seashell]] but must first be blasted open using a [[Bomb]].
The Dungeon appears to be carved into a cave of pink-colored stone with a floor made up of blue and grey stone. Like other Dungeons in {{LA}}, Tail Cave is shaped in accordance to its name, resembling a [[Moldorm]].<ref name="E Dungeons">{{Cite book|quote= Each dungeon in Link's first island adventure is shaped like its namesake. Like the original ''Legend of Zelda'', certain rooms within dungeons have a two-dimensional, side-scrolling perspective. Link's reward at the end of most levels is one of eight Instruments of the Sirens required to wake the Wind Fish. Unlike other titles, a number of characters from other Nintendo properties appear as enemies, including Goombas and even Kirby, whose hostile alter ego Anti-Kirby appears in Eagle's Tower.|book= E|publisher= |page= 148}}</ref> It contains 25 different screens and four underground ones which can be accessed by using staircases. Among those rooms, one of them is dedicated to defeating [[Three-of-a-Kind]]s, while another one holds a [[Secret Seashell]] but must first be blasted open using a [[Bomb]].


Deep within the Cave, [[Link]] comes across [[Rolling Bones]], a [[Guardian (Link's Awakening)|guardian]] that attacks with a spiked log that spans the length of the chamber, hoping to crush Link. Making good use of the [[Roc's Feather]] found in the Cave, Link is able to jump over the trap and slash Rolling Bones with his [[Sword]].<ref>{{Cite book|quote= '''''{{Color|E Blue|Rolling Bones}}'''''<br>This smiling miniboss appears in both the Tail Cave and Turtle Rock. He attacks with a rolling spike trap that spans the entire screen. Once Link jumps over the spikes, he can make short work of the relatively weak Rolling Bones.|book= E|publisher= |page= 200}}</ref> With the defeat of Rolling Bones, Link opens the way to the Cave's [[Nightmare]] guarding the [[Full Moon Cello]], [[Moldorm (Boss)|Moldorm]].<ref>{{Cite Text Dump|LADX|271}}</ref>
Deep within the Cave, [[Link]] comes across [[Rolling Bones]], a [[Guardian (Link's Awakening)|Guardian]] that attacks with a spiked log that spans the length of the chamber, hoping to crush Link. Making good use of the [[Roc's Feather]] found in the Cave, Link is able to jump over the trap and slash Rolling Bones with his [[Sword]].<ref>{{Cite book|quote= '''''{{Color|E Blue|Rolling Bones}}'''''<br>This smiling miniboss appears in both the Tail Cave and Turtle Rock. He attacks with a rolling spike trap that spans the entire screen. Once Link jumps over the spikes, he can make short work of the relatively weak Rolling Bones.|book= E|publisher= |page= 200}}</ref> With the defeat of Rolling Bones, Link opens the way to the Cave's [[Nightmare]] guarding the [[Full Moon Cello]], [[Moldorm (Boss)|Moldorm]].<ref>{{Cite Text Dump|LADX|271}}</ref>


To defeat Moldorm, Link must strike the tip of its tail several times, each strike causing the beast to increase its pace. Moldorm can knock Link off into a basement where several corpses are hung from chains in the background. Upon Link's triumph over the beast, it disintegrates into nothingness, opening the way to the Cave's final chamber which holds the [[Full Moon Cello]].
To defeat Moldorm, Link must strike the tip of its tail several times, each strike causing the beast to increase its pace. Moldorm can knock Link off into a basement where several corpses are hung from chains in the background. Upon Link's triumph over the beast, it disintegrates into nothingness, opening the way to the Cave's final chamber which holds the [[Full Moon Cello]].
The Dungeon appears to be carved into a cave of pink-colored stone with a floor made up of blue and grey stone. Like other Dungeons in {{LA}}, Tail Cave is shaped in accordance to its name, resembling a [[Moldorm]].<ref name="E Dungeons">{{Cite book|quote= Each dungeon in Link's first island adventure is shaped like its namesake. Like the original ''Legend of Zelda'', certain rooms within dungeons have a two-dimensional, side-scrolling perspective. Link's reward at the end of most levels is one of eight Instruments of the Sirens required to wake the Wind Fish. Unlike other titles, a number of characters from other Nintendo properties appear as enemies, including Goombas and even Kirby, whose hostile alter ego Anti-Kirby appears in Eagle's Tower.|book= E|publisher= |page= 148}}</ref>


==Enemies and Traps==
==Enemies and Traps==

Revision as of 00:12, 23 September 2018

Template:Dungeon The Tail Cave is the first Dungeon in Link's Awakening.[1]

Entrance to the Tail Cave

The entrance to the Dungeon is located South of Mabe Village and north of Toronbo Shores.[2] In order to open the gate and enter the Dungeon, Link needs to insert the Tail Key found in the Mysterious Woods into the Tale Keyhole which is located in the central Moldorm statue in front of the Cave.[3] Doing so will cause the bars blocking the entrance to rise up, allowing entry.

Themes and Navigation

Link obtaining Roc's Feather within the Tail Cave

The Dungeon appears to be carved into a cave of pink-colored stone with a floor made up of blue and grey stone. Like other Dungeons in Link's Awakening, Tail Cave is shaped in accordance to its name, resembling a Moldorm.[4] It contains 25 different screens and four underground ones which can be accessed by using staircases. Among those rooms, one of them is dedicated to defeating Three-of-a-Kinds, while another one holds a Secret Seashell but must first be blasted open using a Bomb.

Deep within the Cave, Link comes across Rolling Bones, a Guardian that attacks with a spiked log that spans the length of the chamber, hoping to crush Link. Making good use of the Roc's Feather found in the Cave, Link is able to jump over the trap and slash Rolling Bones with his Sword.[5] With the defeat of Rolling Bones, Link opens the way to the Cave's Nightmare guarding the Full Moon Cello, Moldorm.[6]

To defeat Moldorm, Link must strike the tip of its tail several times, each strike causing the beast to increase its pace. Moldorm can knock Link off into a basement where several corpses are hung from chains in the background. Upon Link's triumph over the beast, it disintegrates into nothingness, opening the way to the Cave's final chamber which holds the Full Moon Cello.

Enemies and Traps

Trivia

Nomenclature

Like all Dungeons in Link's Awakening, the name of Tail Cave is a reference to its shape, which resembles a Moldorm.[4] This is reinforced by the fact that in the Japanese version of Link's Awakening, Mini-Moldorms and Moldorms are known as "Tail" and "Big Tail", respectively.

Names in Other Regions
Language Name Meaning
Japan Japanese テールのほこら (Tēru no Hokora) Tail's Shrine
French-speaking countries French Cave Flagello Flagellum Cave
Germany German Wurmpalast Worm palace

Gallery

References

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  4. 4.0 4.1 Template:Cite book
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