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{{Dungeons
{{Infobox Dungeon
|name = Island Palace
|image= File:TAoL Island Palace Overworld.png
|image = [[File:Island Palace.png|250px]]
|caption= The palace's location
|caption = The palace's location
|location= Island in [[Hyrule|Central Hyrule]]
|location = Island in [[Hyrule|Central Hyrule]]
|game= TAoL
|game = {{AOL}}
|other= CN
|other = ''[[Captain N: The Game Master]]''
|item= [[Raft]]
|item = [[Raft]]
|boss= [[Rebonack]]
|boss = [[Rebonack]]
|quest=  
|quest = Placement of one of the [[Crystal#The Adventure of Link|Crystals]]
|theme=
|theme music = [[File:Palace.ogg|noicon]]
|strategy= {{StrategyWiki|Zelda II: The Adventure of Link/Island Palace#Island Palace|Island Palace}}
}}
}}
The '''Island Palace''' is located in central [[Hyrule]] and is the third [[Dungeons in The Adventure of Link|dungeon]] found in {{AOL}}. Link visits this palace in his quest to deposit one of the magic crystals in the palace's sacred lectern, which is vital to unseal the [[Great Palace]], recover the [[Triforce#Triforce of Courage|Triforce of Courage]], and rouse [[Princess Zelda]] from her unnatural slumber.
The {{Term/Store|Island Palace||Series, TAoL}} is a recurring dungeon in {{TLoZ|Series}}.<ref>{{Cite Book|quote= |book= E |publisher= |page= 146 {{Exp Game|TAoL}}}}</ref><ref>{{Cite Episode|quote= I've got it! It's the Island Palace. I even know a shortcut through a secret tunnel.|name= Kevin|show= Captain N: The Game Master|episode= 16|time= 12:02}}</ref>


==Themes and Navigation==
==Overview==
Despite its early appearance in the game, the Island Palace is one of the most difficult to find. It's located on an island southeast from the [[Harbor Town of Mido]], but it can't be accessed directly; Link needs to cross an underground cavern placed south from [[King's Tomb]], and the only hint suggesting this comes from [[Error]] from the [[Town of Ruto]] (in addition, he won't tell [[Link]] about this at first). Even if Link knows how to reach the island, he still needs to learn the [[Spells of The Adventure of Link#Fairy Spell|Fairy Spell]] in order to take the path properly.
==={{TAoL|-}}===
====Themes and Navigation====
Despite its early appearance in {{TAoL}}, the Island Palace is one of the most difficult to find. It's located in the {{Term|TAoL|Stormy Straights|link}}, on an island southeast from the [[Harbor Town of Mido]], but it can't be accessed directly; Link needs to cross an underground cavern placed south from [[King's Tomb]], and the only hint suggesting this comes from [[Error]] from the [[Town of Ruto]] (in addition, he won't tell [[Link]] about this at first). Even if Link knows how to reach the island, he still needs to learn the [[Fairy Spell]] in order to take the path properly.


It is the only architecture found in the southeast isle. It is made of red bricks and is inhabited by many [[Iron Knuckle]]s of varying calibre as well as other enemies, notably a [[Moa]]. The palace has the unique property of having an exterior room aside from the usual entrance, wherein the main item, the [[Raft]], can be found. This item is useful for travel overseas to the Eastern region of Hyrule. Deep within the palace, Link finds and defeats [[Rebonack]], a powerful blue Iron Knuckle mounted on a floating mechanical horse and wielding a jousting lance.
It is the only architecture found in the southeast isle. It is made of red bricks and is inhabited by many [[Iron Knuckle]]s of varying calibre as well as other enemies, notably a [[Moa]]. The palace has the unique property of having an exterior room aside from the usual entrance, wherein the main item, the [[Raft]], can be found. This item is useful for travel overseas to the Eastern region of Hyrule. Deep within the palace, Link finds and defeats [[Rebonack]], a powerful blue Iron Knuckle mounted on a floating mechanical horse and wielding a jousting lance.
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As an indicator of the increased difficulty, the Iron Knuckle statue at the entrance to the palace will either yield a red [[Magic Jar|Magic Jar]] or possibly a red Iron Knuckle. Previously, the statues in the last two palaces would always contain a red Magic Jar.
As an indicator of the increased difficulty, the Iron Knuckle statue at the entrance to the palace will either yield a red [[Magic Jar|Magic Jar]] or possibly a red Iron Knuckle. Previously, the statues in the last two palaces would always contain a red Magic Jar.


===Minor Enemies and Traps===
=====Minor Enemies and Traps=====
<gallery>
{{Gallery List|Enemies
File:Botpalace.png|[[Bot]]
|TAoL= Blue Iron Knuckle, Blue Parutamu, Bot [Dark Blue], Doomknocker, Fiery Moa, Mau, Myu, Red Iron Knuckle, Red Parutamu, Wosu
File:Doomknockersprite.png|[[Doomknocker]]
}}
File:FieryMoa.png|[[Fiery Moa]]
File:Ironknucklered.png|[[Iron Knuckle]]
File:Ironknuckleblue.png|[[Iron Knuckle]]
File:Mausprite.png|[[Mau]]
File:Myusprite.png|[[Myu]]
File:Parutamured.png|[[Parutamu]]
File:Parutamublue.png|[[Parutamu]]
File:Wosu.png|[[Wosu]]
</gallery>


==Other Appearances==
==Other Appearances==
{{Noncanon|start}}
==={{CN|-}}===
===''Captain N: The Game Master''===
{{Noncanon|Start}}
[[File:Island Palace (Captain N).png|thumb|right|The Island Palace in ''Captain N: The Game Master'']]
[[File:Island Palace (Captain N).png|thumb|right|The Island Palace from {{CN|-}}]]
The Island Palace is visited in two episodes of ''[[Captain N: The Game Master]]''. In "[[Quest for the Potion of Power]]", the Island Palace is the location of the [[Potion of Power]]. However, the golden door leading to the potion's chamber can only be opened with the [[Golden Key]].<ref>{{cite episode|quote='The Golden Key to the Golden Door leads across to the island shore.'|name=Link|show=Captain N: The Game Master|episode=16}}</ref> When [[Link]], [[Princess Zelda]], and Kevin arrive to the room holding the Potion of Power, they are confronted by an [[Rebonakku|Iron Knuckle riding a horse]], who reveals to the be guardian of the potion.<ref>{{cite episode|quote=I am the guardian of the Potion of Power!|name=Iron Knuckle|show=Captain N: The Game Master|episode=Quest for Potion of Power}}</ref> While Link and Kevin are arguing on how to defeat the Iron Knuckle, King Hippo and Eggplant Wizard steal the Potion of Power and promptly escape the palace.<ref>{{cite episode|quote=Link, Kevin! They're stealing the Potion of Power!|name=Princess Zelda|show=Captain N: The Game Master|episode=16}}</ref> However, before the heroes have a chance to stop them, the Iron Knuckle grabs Zelda, and Link realizes that he must fight alongside Kevin to be able to defeat the armored foe.<ref>{{cite episode|quote=He's got Zelda! Okay, Kevin. Let's try it your way. This is going to take two of us.|name=Link|show=Captain N: The Game Master|episode=16}}</ref> Together, Link and Kevin fire at the Iron Knuckle, causing its horse to disappear and giving Zelda a chance to free herself. The three heroes then shoot at the Iron Knuckle one more time to finally defeat it, allowing them to exit the palace and follow King Hippo and Eggplant Wizard.
The Island Palace is visited in two episodes of {{CN}}. In "[[Quest for the Potion of Power]]", the Island Palace is the location of the [[Potion of Power]]. However, the golden door leading to the potion's chamber can only be opened with the [[Golden Key]].<ref>{{Cite Episode|quote='The Golden Key to the Golden Door leads across to the island shore.'|name=Link|show=Captain N: The Game Master|episode=16}}</ref> When [[Link]], [[Princess Zelda]], and Kevin arrive to the room holding the Potion of Power, they are confronted by an [[Rebonakku|Iron Knuckle riding a horse]], who reveals to the be guardian of the potion.<ref>{{Cite Episode|quote=I am the guardian of the Potion of Power!|name=Iron Knuckle|show=Captain N: The Game Master|episode=Quest for Potion of Power}}</ref> While Link and Kevin are arguing on how to defeat the Iron Knuckle, King Hippo and Eggplant Wizard steal the Potion of Power and promptly escape the palace.<ref>{{Cite Episode|quote=Link, Kevin! They're stealing the Potion of Power!|name=Princess Zelda|show=Captain N: The Game Master|episode=16}}</ref> However, before the heroes have a chance to stop them, the Iron Knuckle grabs Zelda, and Link realizes that he must fight alongside Kevin to be able to defeat the armored foe.<ref>{{Cite Episode|quote=He's got Zelda! Okay, Kevin. Let's try it your way. This is going to take two of us.|name=Link|show=Captain N: The Game Master|episode=16}}</ref> Together, Link and Kevin fire at the Iron Knuckle, causing its horse to disappear and giving Zelda a chance to free herself. The three heroes then shoot at the Iron Knuckle one more time to finally defeat it, allowing them to exit the palace and follow King Hippo and Eggplant Wizard.


In "[[Having a Ball]]", the Island Palace is once again visited as Link, Zelda, Kevin, and Princess Lana are after King Hippo and Eggplant Wizard, who have stolen the Triforce of Power and Courage. When the heroes finally find them, they discover the minions are having a party in one of the palace's towers. With the help of Kevin, Link and Zelda successfully retrieve the two remaining Triforce pieces from the foes.
In "[[Having a Ball]]", the Island Palace is once again visited as Link, Zelda, Kevin, and Princess Lana are after King Hippo and Eggplant Wizard, who have stolen the Triforce of Power and Courage. When the heroes finally find them, they discover the minions are having a party in one of the palace's towers. With the help of Kevin, Link and Zelda successfully retrieve the two remaining Triforce pieces from the foes.
{{Noncanon|End}}


{{Noncanon|end}}
==Nomenclature==
{{Nomenclature}}
 
==See Also==
* {{Term|Series|Stormy Straights|link}}


{{Ref}}
{{Ref}}
<br>
 
{{Names
|ja= {{Romanize|コジマノシンデン|Kojima no Shinden}}
|jaM= Islet Sanctuary
|esS=
|esSM=
|frF=
|frFM=
|de= {{de|Inselpalast}}
|deM=
|it=
|itM=
|ko=
|koM= }}<br>
{{AoLNavMap}}
{{AoLNavMap}}
<br>
{{DungeonNav2|TAoL}}
 
{{Categories
{{DungeonNav2|AOL}}
|Palaces
 
|dungeons= TAoL
[[Category:Dungeons]]
}}
[[Category:Dungeons in The Adventure of Link]]

Latest revision as of 02:43, 24 May 2023

The Island Palace is a recurring dungeon in The Legend of Zelda series.[1][2]

Overview

The Adventure of Link

Themes and Navigation

Despite its early appearance in The Adventure of Link, the Island Palace is one of the most difficult to find. It's located in the Stormy Straights, on an island southeast from the Harbor Town of Mido, but it can't be accessed directly; Link needs to cross an underground cavern placed south from King's Tomb, and the only hint suggesting this comes from Error from the Town of Ruto (in addition, he won't tell Link about this at first). Even if Link knows how to reach the island, he still needs to learn the Fairy Spell in order to take the path properly.

It is the only architecture found in the southeast isle. It is made of red bricks and is inhabited by many Iron Knuckles of varying calibre as well as other enemies, notably a Moa. The palace has the unique property of having an exterior room aside from the usual entrance, wherein the main item, the Raft, can be found. This item is useful for travel overseas to the Eastern region of Hyrule. Deep within the palace, Link finds and defeats Rebonack, a powerful blue Iron Knuckle mounted on a floating mechanical horse and wielding a jousting lance.

As an indicator of the increased difficulty, the Iron Knuckle statue at the entrance to the palace will either yield a red Magic Jar or possibly a red Iron Knuckle. Previously, the statues in the last two palaces would always contain a red Magic Jar.

Minor Enemies and Traps

Other Appearances

Captain N: The Game Master

The Island Palace from Captain N: The Game Master

The Island Palace is visited in two episodes of Captain N: The Game Master. In "Quest for the Potion of Power", the Island Palace is the location of the Potion of Power. However, the golden door leading to the potion's chamber can only be opened with the Golden Key.[3] When Link, Princess Zelda, and Kevin arrive to the room holding the Potion of Power, they are confronted by an Iron Knuckle riding a horse, who reveals to the be guardian of the potion.[4] While Link and Kevin are arguing on how to defeat the Iron Knuckle, King Hippo and Eggplant Wizard steal the Potion of Power and promptly escape the palace.[5] However, before the heroes have a chance to stop them, the Iron Knuckle grabs Zelda, and Link realizes that he must fight alongside Kevin to be able to defeat the armored foe.[6] Together, Link and Kevin fire at the Iron Knuckle, causing its horse to disappear and giving Zelda a chance to free herself. The three heroes then shoot at the Iron Knuckle one more time to finally defeat it, allowing them to exit the palace and follow King Hippo and Eggplant Wizard.

In "Having a Ball", the Island Palace is once again visited as Link, Zelda, Kevin, and Princess Lana are after King Hippo and Eggplant Wizard, who have stolen the Triforce of Power and Courage. When the heroes finally find them, they discover the minions are having a party in one of the palace's towers. With the help of Kevin, Link and Zelda successfully retrieve the two remaining Triforce pieces from the foes.

Nomenclature

ZW Nomenclature Asset.png Names in Other Regions ZW Nomenclature Asset 2.png
LanguageNamesMeanings
Japan
Japanese
コジマノシンデン (Kojima no Shinden)Islet Sanctuary
The People's Republic of China
ChineseSI
小岛神殿 (Xiǎo dǎo shén diàn)[8]Same as English.
The Federal Republic of Germany
German
Inselpalast 
The Italian Republic
Italian
Palazzo dell'isola[7]Island Palace
This table was generated using translation pages.
To request an addition, please contact a staff member with a reference.

See Also

References

  1. Encyclopedia, Dark Horse Books, pg. 146 (TAoL)
  2. "I've got it! It's the Island Palace. I even know a shortcut through a secret tunnel." — Kevin (Captain N: The Game Master, Episode 16[12:02])
  3. "'The Golden Key to the Golden Door leads across to the island shore.'" — Link (Captain N: The Game Master, Episode 16)
  4. "I am the guardian of the Potion of Power!" — Iron Knuckle (Captain N: The Game Master, Episode Quest for Potion of Power)
  5. "Link, Kevin! They're stealing the Potion of Power!" — Princess Zelda (Captain N: The Game Master, Episode 16)
  6. "He's got Zelda! Okay, Kevin. Let's try it your way. This is going to take two of us." — Link (Captain N: The Game Master, Episode 16)
  7. Enciclopedia di Hyrule, Magazzini Salani, pg. 146
  8. 塞尔达传说:百科全书, New Star Press, pg. 224
Major locations in The Adventure of Link
TAoL Hyrule Map 2.pngTantari DesertParapa PalaceParapa DesertRuto TownNorth CastleRauru TownMidoro PalaceMoruge SwampMidoro SwampMido TownSaria TownDeath MountainDeath MountainKing's TombIsland PalaceDarunia TownNabooru TownOld Kasuto TownThree-Eye RockMaze IslandNew Kasuto Town

Click on a location