Deepwood Shrine: Difference between revisions

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|pronunciation=  
|pronunciation=  
|location= {{Term|TMC|Minish Woods|link}}
|location= {{Term|TMC|Minish Woods|link}}
|game= {{TMC}}
|game= TMC
|other=  
|other=  
|item= {{Term|TMC|Gust Jar|link}}
|item= {{Term|TMC|Gust Jar|link}}
|quest= {{Term|TMC|Earth Element|link}}<br>{{Term|TMC|Heart Container|link}}
|quest= {{List|{{Term|TMC|Earth Element|link}}, {{Term|TMC|Heart Container|link}}}}
|mini-boss= {{Term|TMC|Madderpillar|link}}
|mini-boss= {{List|{{Term|TMC|Red Mulldozer|link}} ×3, {{Term|TMC|Madderpillar|link}}}}
|boss= {{Term|TMC|Big Green Chuchu|link}}
|boss= {{Term|TMC|Big Green Chuchu|link}}
|temperature=  
|temperature=  
|theme=  
|theme=  
|strategy=  
|strategy= {{StrategyWiki|The Legend of Zelda: The Minish Cap/Deepwood Shrine|Deepwood Shrine}}
}}
}}
The {{Term/Store|Deepwood Shrine||Series, TMC}} is the first {{Term|TMC|Dungeon|link}} within {{TMC}}.<ref>{{Cite Book|quote= |book= E |publisher= |page= 272 {{Exp Game|TMC}}}}</ref> It is a {{Term|TMC|Minish|link}}-size {{Term|TMC|Dungeon}} located behind the lost city of the {{Term|TMC|Minish}} deep within the {{Term|TMC|Minish Woods|link}}. It was once a meeting place between {{Term|TMC|Minish}} and humans.
The {{Term/Store|Deepwood Shrine||Series, TMC}} is the first {{Term|TMC|Dungeon|link}} within {{TMC}}.<ref>{{Cite Book|quote= |book= E |publisher= |page= 272 {{Exp Game|TMC}}}}</ref>


==Entrance to the Shrine==
==Features and Overview==
[[File:TMC Link Big Green Chuchu Artwork.png|thumb|160px|left|The {{Term|TMC|Big Green Chuchu}}]]
[[File:TMC Deepwood Shrine Artwork.png|thumb|160px|left|The {{Term|TMC|Big Green Chuchu}}]]
Due to {{Term|TMC|Vaati|link}} opening the {{Term|TMC|Bound Chest|link}}, the {{Term|TMC|Deepwood Shrine|display=Shrine}} is now infested with monsters and has been abandoned by the nearby {{Term|TMC|Forest Minish|link}} of the {{Term|TMC|Minish Village|link}}.
According to {{Term|TMC|King Daltus|link}}, the {{Term|TMC|Deepwood Shrine}} was once used by both {{Plural|TMC|Human|link}} and {{Plural|TMC|Minish|link}} as a meeting place.<ref>{{Cite|Deep within the {{Color|TMC Green|Minish Woods}}, you will find a place called {{Color|TMC Green|Deepwood Shrine}}. Once, humans and {{Color|TMC Green|Picori}} shared that shrine as a meeting place. I think it would be best if you started your search there.|King Daltus|TMC}}</ref> He sends {{Term|TMC|Link|link}} there to start his search for the {{Plural|TMC|Minish}} who can reforge the {{Term|TMC|Broken Picori Blade|link}}. However, after {{Term|TMC|Vaati|link}} opens the {{Term|TMC|Bound Chest|link}}, the {{Term|TMC|Deepwood Shrine|display=Shrine}} becomes infested with {{Plural|TMC|Monster|link}} and shows no signs of {{Term|TMC|Minish}} life.


When {{Term|TMC|Link|link}} comes to the {{Term|TMC|Minish Woods|link}} in search of a way to reforge the {{Term|TMC|Picori Blade|link}}, the {{Term|TMC|Gentari|link|display=Elder}} tells the young hero to seek out the {{Term|TMC|Four Elements|link}}, one of which is hidden in the {{Term|TMC|Deepwood Shrine|display=Shrine}}. The {{Term|TMC|Gentari|display=Elder}} gives {{Term|TMC|Link}} permission to enter the {{Term|TMC|Deepwood Shrine|display=Shrine}}, guarded by the village priest, {{Term|TMC|Festari|link}}.
When {{Term|TMC|Link|link}} visits the {{Term|TMC|Minish Woods|link}}, he finds the {{Term|TMC|Minish Village|link}} directly south of the {{Term|TMC|Deepwood Shrine|display=Shrine}}. Here, the {{Term|TMC|Forest Minish|link}} Elder, {{Term|TMC|Gentari|link}} tells {{Term|TMC|Link}} to seek out the {{Term|TMC|Four Elements|link}}, one of which is hidden in the {{Term|TMC|Deepwood Shrine|display=Shrine}}. The {{Term|TMC|Gentari|display=Elder}} gives {{Term|TMC|Link}} permission to enter the {{Term|TMC|Deepwood Shrine|display=Shrine}}, guarded by the village priest, {{Term|TMC|Festari|link}}.


==Themes and Navigation==
===Themes and Navigation===
The {{Term|TMC|Deepwood Shrine|display=Shrine}} shows many signs of being long abandoned, due to the large amount of cobwebs lining the walls. The main room in the {{Term|TMC|Dungeon}} houses a large {{Term|TMC|Barrel|link}} mounted horizontally on a pole. {{Term|TMC|Link}} must first remove obstructions at the ends of the pole and then run inside the barrel to rotate holes into position allowing access to the other parts of the dungeon. Most of the puzzles in the {{Term|TMC|Deepwood Shrine|display=Shrine}} involve pushing pots or statues onto switches or using the {{Term|TMC|Gust Jar|link}} to open passageways. The bottom floor is flooded with water and {{Term|TMC|Link}} must use a [[Lily Pad]] to navigate, using the {{Term|TMC|Gust Jar}} as the motor. It is infested with {{Plural|TMC|Sluggula|link}}, {{Plural|TMC|Red Pesto|link}} and {{Plural|TMC|Puffstool|link}}.
The {{Term|TMC|Deepwood Shrine}} is a {{Term|TMC|Minish|link}}-sized {{Term|TMC|Dungeon}} that shows many signs of being long abandoned, due to the large amount of cobwebs lining the walls. The main room in the {{Term|TMC|Dungeon}} houses a large {{Term|TMC|Barrel|link}} mounted horizontally on a pole. {{Term|TMC|Link}} must first remove obstructions at the ends of the pole and then run inside the {{Term|TMC|Barrel}} to rotate holes into position allowing access to the other parts of the {{Term|TMC|Dungeon}}. Most of the puzzles in the {{Term|TMC|Deepwood Shrine|display=Shrine}} involve pushing {{Plural|TMC|Pot}} or {{Plural|TMC|Statue}} onto {{Plural|TMC|Floor Switch|link}} or using the {{Term|TMC|Gust Jar|link}} to open passageways. The bottom floor is flooded with water and {{Term|TMC|Link}} must use a {{Term|TMC|Lily Pad|link}} to navigate, using the {{Term|TMC|Gust Jar}} as the motor.
{{clear|left}}
{{clear|left}}


==Minor Enemies and Traps==
===={{Plural|TMC|Enemy}}====
<gallery>
<!-- The following content is a proof of concept. Please do not replicate it on other pages. -->
File:TMC Puffstool Sprite.png|{{Plural|TMC|Puffstool|link}}
{{Gallery List|Enemies
File:TMC Red Mulldozer Sprite.png|{{Plural|TMC|Red Mulldozer|link}}
|TMC= Puffstool <p>×7 {{List Note|Four of these will reappear after certain loading zones have been entered.}}</p>, Red Mulldozer <p>×3</p>, Red Pesto <p>×5</p>, Sluggula <p>×19</p>
File:TMC Red Pesto Sprite.png|{{Plural|TMC|Red Pesto|link}}
}}
File:TMC Sluggula Sprite.png|{{Plural|TMC|Sluggula|link}}
{{List Notes}}
</gallery>
 
====={{Plural|TMC|Miniboss}}=====
<!-- The following content is a proof of concept. Please do not replicate it on other pages. -->
{{Gallery List|Enemies
|TMC= Red Mulldozer <p>×3</p>
}}
 
{{Gallery List|Enemies
|TMC= Madderpillar
}}
 
====={{Term|TMC|Boss}}=====
<!-- The following content is a proof of concept. Please do not replicate it on other pages. -->
{{Gallery List|Enemies
|TMC= Big Green Chuchu
}}
 
===={{Plural|TMC|Treasure Chest}}====
<!-- The following content is a proof of concept. Please do not replicate it on other pages. -->
{{Treasure Chests|game= TMC
|-
| Chest
| Small Key
| Appears in B1's second room after the {{Plural|TMC|Torch|link}} have been lit
|-
| Big Chest
| Dungeon Map
| In B1's west-central room
|-
| Chest
| Small Key
| Appears in B1's southwestern room when both {{Plural|TMC|Floor Switch|link}} are pressed
|-
| Big Chest
| Gust Jar
| Appears in B1's northwestern room after the {{Term|TMC|Madderpillar|link}} has been defeated
|-
| Chest
| Mysterious Shell {{Qty|10}}
| Appears in B1's north-central room after its corresponding {{Term|TMC|Floor Switch}} is uncovered and pressed
|-
| Chest
| Mysterious Shell {{Qty|10}}
| Appears in B1's north-central room after its corresponding {{Term|TMC|Floor Switch}} is uncovered and pressed
|-
| Chest
| Mysterious Shell {{Qty|10}}
| Appears in B1's {{Term|TMC|Barrel|link}} room after its corresponding {{Term|TMC|Floor Switch}} is uncovered and pressed
|-
| Chest
| Mysterious Shell {{Qty|20}}
| Appears in B1's northeastern room after its corresponding {{Term|TMC|Floor Switch}} is uncovered and pressed
|-
| Chest
| Small Key
| Appears in B2's northeastern room after its corresponding {{Term|TMC|Floor Switch}} is pressed and held down
|-
| Big Chest
| Compass
| In B2's northeastern room
|-
| Chest
| Rupee [File:TMC Red Rupee Sprite.png]{{Qty|20}}
| In 1F's southern room (accessible only from the western side)
|-
| Big Chest
| Big Key
| In B2's northwestern room
}}


==Nomenclature==
==Nomenclature==
{{Names
{{Nomenclature}}
|align= left
|enBr= Deepwood Shrine
|enBrM=
|ja= {{Romanize|森の叢祠|Mori no Hokora}}
|jaM= Forest Shrine
|esS= Sepulcro del bosque
|esSM= Woods Shrine
|esL=
|esLM=
|frF= Temple de la Forêt
|frFM= Forest Temple
|frC=
|frCM=
|de= Wald-Schrein
|deM= Forest Shrine
|it= Tempietto della Foresta
|itM= Forest Temple
|ptP=
|ptPM=
|ptB=
|ptBM=
|nl=
|nlM=
|ru=
|ruM=
|ko=
|koM=
|zhT=
|zhTM=
|zhS=
|zhSM=
}}


==Gallery==
==Gallery==
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File:TMC Deepwood Shrine 3.png|Inside the entrance to {{Term|TMC|Deepwood Shrine}}
File:TMC Deepwood Shrine 3.png|Inside the entrance to {{Term|TMC|Deepwood Shrine}}
File:TMC Deepwood Shrine 4.png|The entrance to {{Term|TMC|Deepwood Shrine}}
File:TMC Deepwood Shrine 4.png|The entrance to {{Term|TMC|Deepwood Shrine}}
File:Inside Barrel.png|Inside the {{Term|TMC|Barrel}}
File:TMC Barrel Interior.png|Inside the {{Term|TMC|Barrel}}
</gallery>
</gallery>


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  |Shrines
  |Shrines
  |dungeons= TMC
  |dungeons= TMC
  |places= TMC
  |locations= TMC
}}
}}

Latest revision as of 13:18, 23 July 2023

The Deepwood Shrine is the first Dungeon within The Minish Cap.[1]

Features and Overview

The Big Green Chuchu

According to King Daltus, the Deepwood Shrine was once used by both Humans and Minish as a meeting place.[2] He sends Link there to start his search for the Minish who can reforge the Broken Picori Blade. However, after Vaati opens the Bound Chest, the Shrine becomes infested with Monsters and shows no signs of Minish life.

When Link visits the Minish Woods, he finds the Minish Village directly south of the Shrine. Here, the Forest Picori Elder, Gentari tells Link to seek out the Four Elements, one of which is hidden in the Shrine. The Elder gives Link permission to enter the Shrine, guarded by the village priest, Festari.

Themes and Navigation

The Deepwood Shrine is a Minish-sized Dungeon that shows many signs of being long abandoned, due to the large amount of cobwebs lining the walls. The main room in the Dungeon houses a large Barrel mounted horizontally on a pole. Link must first remove obstructions at the ends of the pole and then run inside the Barrel to rotate holes into position allowing access to the other parts of the Dungeon. Most of the puzzles in the Shrine involve pushing Jars or Statues onto Floor Switches or using the Gust Jar to open passageways. The bottom floor is flooded with water and Link must use a Lily to navigate, using the Gust Jar as the motor.

Enemies

  1. Four of these will reappear after certain loading zones have been entered.
Sub-Bosses
Boss

Chests

Treasure Chest
Contents
Notes

Appears in B1's second room after the Torches have been lit

Treasure Chest
Contents
Notes

In B1's west-central room

Treasure Chest
Contents
Notes

Appears in B1's southwestern room when both Floor Switches are pressed

Treasure Chest
Contents
Notes

Appears in B1's northwestern room after the Madderpillar has been defeated

Treasure Chest
Contents
Notes

Appears in B1's north-central room after its corresponding Floor Switch is uncovered and pressed

Treasure Chest
Contents
Notes

Appears in B1's north-central room after its corresponding Floor Switch is uncovered and pressed

Treasure Chest
Contents
Notes

Appears in B1's Barrel room after its corresponding Floor Switch is uncovered and pressed

Treasure Chest
Contents
Notes

Appears in B1's northeastern room after its corresponding Floor Switch is uncovered and pressed

Treasure Chest
Contents
Notes

Appears in B2's northeastern room after its corresponding Floor Switch is pressed and held down

Treasure Chest
Contents
Notes

In B2's northeastern room

Treasure Chest
Contents
TMC Red Rupee Sprite.png
Notes

In 1F's southern room (accessible only from the western side)

Treasure Chest
Contents
Notes

In B2's northwestern room

Treasure ChestContentsNotes

Appears in B1's second room after the Torches have been lit

In B1's west-central room

Appears in B1's southwestern room when both Floor Switches are pressed

Appears in B1's northwestern room after the Madderpillar has been defeated

Appears in B1's north-central room after its corresponding Floor Switch is uncovered and pressed

Appears in B1's north-central room after its corresponding Floor Switch is uncovered and pressed

Appears in B1's Barrel room after its corresponding Floor Switch is uncovered and pressed

Appears in B1's northeastern room after its corresponding Floor Switch is uncovered and pressed

Appears in B2's northeastern room after its corresponding Floor Switch is pressed and held down

In B2's northeastern room

TMC Red Rupee Sprite.png

In 1F's southern room (accessible only from the western side)

In B2's northwestern room

Nomenclature

ZW Nomenclature Asset.png Names in Other Regions ZW Nomenclature Asset 2.png
LanguageNamesMeanings
Japan
Japanese
森のほこら (Mori no Hokora)[4]Forest Shrine
The French Republic
FrenchEU
Temple de la Forêt[6]Forest Temple
The Federal Republic of Germany
German
Wald-Schrein[5]Forest Shrine
The Italian Republic
Italian
Tempietto della Foresta[3]Forest Temple
The Kingdom of Spain
SpanishEU
Sepulcro del bosque[7]Woods Shrine
This table was generated using translation pages.
To request an addition, please contact a staff member with a reference.

Gallery

References

  1. Encyclopedia, Dark Horse Books, pg. 272 (TMC)
  2. "Deep within the Minish Woods, you will find a place called Deepwood Shrine. Once, humans and Picori shared that shrine as a meeting place. I think it would be best if you started your search there." — King Daltus (The Minish Cap)
  3. "Tempietto della Foresta" — Dungeon Map (The Minish Cap, Italian localization)
  4. "森のほこら" — Dungeon Map (The Minish Cap, Japanese localization)
  5. "Wald-Schrein" — Dungeon Map (The Minish Cap, German localization)
  6. "Temple de la Forêt" — Dungeon Map (The Minish Cap, European French localization)
  7. "Sepulcro del bosque" — Dungeon Map (The Minish Cap, European Spanish localization)