Thieves' Hideout (Dungeon): Difference between revisions

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{{Merge|Thieves' Hideout}}
{{Infobox Dungeon
{{Infobox Dungeon
|image= File:Thieves-Hideout.png
|image= File:ALBW Thieves' Hideout.png
|caption= First room of the Thieves' Hideout
|caption= First room of the {{Term|ALBW|Thieves' Hideout}}
|location= {{Term|ALBW|Thieves' Town|link}}
|location= {{Term|ALBW|Thieves' Town|link}}
|game= {{ALBW}}
|game= ALBW
|item= {{Term|ALBW|Master Ore|link}}
|item= {{Term|ALBW|Master Ore|link}}
|mini-boss= {{Plural|ALBW|Red Eyegore|link}}
|mini-boss= {{Plural|ALBW|Red Eyegore|link}}
|boss= {{Term|ALBW|Stalblind|link}}
|boss= {{Term|ALBW|Stalblind|link}}
|quest= {{Term|ALBW|Sage|link}} {{Term|ALBW|Osfala|link}}<br>{{Term|ALBW|Heart Container|link}}
|quest=  
{{List|
{{Term|ALBW|Sage|link}} {{Term|ALBW|Osfala|link}},
{{Term|ALBW|Heart Container|link}},
}}
|theme=  
|theme=  
|strategy= {{StrategyWiki|The Legend of Zelda: A Link Between Worlds/Thieves' Hideout|Thieves' Hideout}}
|strategy= {{StrategyWiki|The Legend of Zelda: A Link Between Worlds/Thieves' Hideout|Thieves' Hideout}}
|zu= {{ZU Guide|https://zeldauniverse.net/guides/a-link-between-worlds/walkthrough/chapter-9-thieves-hideout/}}
|zu= {{ZU Guide|https://zeldauniverse.net/guides/a-link-between-worlds/walkthrough/chapter-9-thieves-hideout/}}
}}
}}
The {{Term/Store|Thieves' Hideout||Series, ALBW}} is a dungeon in {{ALBW}}.<ref>{{Cite Book|quote= |book= E |publisher= |page= 159}}</ref> The dungeon is located in {{Term|ALBW|Thieves' Town|link}} in [[Lorule]], and its boss is [[Stalblind]]. Completing the Thieves' Hideout will grant [[Link]] access to the [[Sand Rod]].
 
The {{Term/Store|Thieves' Hideout||Series, ALBW}} is a {{Term|ALBW|Dungeon|link}} in {{ALBW}}.<ref>{{Cite Book|quote= |book= E |publisher= |page= 159}}</ref> The {{Term|ALBW|Dungeon}} is located in {{Term|ALBW|Thieves' Town|link}} in {{Term|ALBW|Lorule|link}}, and its {{Term|ALBW|Boss|link}} is {{Term|ALBW|Stalblind|link}}. Completing the {{Term|ALBW|Thieves' Hideout (Dungeon)}} will grant {{Term|ALBW|Link|link}} access to the {{Term|ALBW|Sand Rod|link}}.


==Overview==
==Overview==
===Entrance to the Dungeon===
===Entrance to the Dungeon===
To enter the dungeon, Link must interact with the closed door in front of it. He must then complete the lyrics to a "password song" <ref>{{Cite|Who's there?! Nobody gets past me 'less you know all the words to the ultra-secret-thief-password song.|Spear Boy|ALBW}}</ref>, the answers to which can be heard (indirectly) by the people in the town. The song is as follows:  
To enter the {{Term|ALBW|Dungeon|link}}, {{Term|ALBW|Link|link}} must interact with the closed door in front of it. He must then complete the lyrics to a "password song" <ref>{{Cite|Who's there?! Nobody gets past me 'less you know all the words to the ultra-secret-thief-password song.|Spear Boy|ALBW}}</ref>, the answers to which can be heard (indirectly) by the people in the town. The song is as follows:  
{{Quote| A smart thief fears the boss's wrath! I'd rather be on a cliff <b>walkin' a narrow path</b>. <br> Sometimes it hurts too much t'care. Ya think knowledge is power, but it's <b>really despair</b>. <br> Every time I say I'm a-leavin', this accursed life sets me right back <b>to theivin'!</b>|Spear Boy}}
{{Quote| A smart thief fears the boss's wrath! I'd rather be on a cliff <b>walkin' a narrow path</b>. <br/> Sometimes it hurts too much t'care. Ya think knowledge is power, but it's <b>really despair</b>. <br/> Every time I say I'm a-leavin', this accursed life sets me right back <b>to theivin'!</b>|Spear Boy}}


===Themes and Navigation===
===Themes and Navigation===
Inside, Link meets a [[Thief Girl]] who had been imprisoned when she learned the location of the portrait of [[Osfala]]. Much of the dungeon is based on the use of [[Switch#Floor_Switch|floor switches]], on which Link, the Thief Girl, or a statue must stand to activate. Several instances require the activation of two switches simultaneously to allow Link to proceed. Link can activate two switches by having the Thief Girl stand on one and himself stand on the other. This dungeon is the only appearance of [[Zazak]], however, only the blue variety is present. The dungeon also includes [[Switch#Crystal_Switch|crystal switch]] puzzles that can be solved using [[Bomb]]s or {{Term|ALBW|Bawb|link}}s, usually throwing the bombs onto conveyor belts, the direction oftentimes must be changed by pressing the aforementioned crystal switches.
Inside, {{Term|ALBW|Link}} meets a {{Term|ALBW|Thief Girl|link}} who had been imprisoned when she learned the location of the portrait of {{Term|ALBW|Osfala|link}}. Much of the {{Term|ALBW|Dungeon}} is based on the use of {{Plural|ALBW|Floor Switch|link}}, on which {{Term|ALBW|Link}}, the {{Term|ALBW|Thief Girl}}, or a statue must stand to activate. Several instances require the activation of two {{Plural|ALBW|Floor Switch}} simultaneously to allow {{Term|ALBW|Link}} to proceed. {{Term|ALBW|Link}} can activate two {{Plural|ALBW|Floor Switch}} by having the {{Term|ALBW|Thief Girl}} stand on one and himself stand on the other. This {{Term|ALBW|Dungeon}} is the only appearance of {{Term|ALBW|Zazak|link}}, however, only the blue variety is present. The {{Term|ALBW|Dungeon}} also includes {{Plural|ALBW|Crystal Switch|link}} puzzles that can be solved using {{Plural|ALBW|Bomb|link}} or {{Term|ALBW|Bawb|link}}s, usually by throwing the {{Plural|ALBW|Bomb}} onto conveyor belts, the direction of which must often be changed by pressing the aforementioned crystal switches.


The [[Compass]] is in a barred cell in the central room of B2; Link can [[Wall Merge]] to get it. The [[Big Key]] is at the northern end of the dungeon's entrance. Link and the Thief Girl must press two switches at once to activate a moving wall that Link can merge onto and access the chest.
The {{Term|ALBW|Compass|link}} is in a barred cell in the central room of B2; {{Term|ALBW|Link}} can {{Term|ALBW|Wall Merge|link}} to get it. The {{Term|ALBW|Big Key|link}} is at the northern end of the {{Term|ALBW|Dungeon}}'s entrance. {{Term|ALBW|Link}} and the {{Term|ALBW|Thief Girl}} must press two {{Plural|ALBW|Floor Switch}} at once to activate a moving wall that {{Term|ALBW|Link}} can merge onto and access the chest.


The [[Master Ore]] is in the northwest corner of B3. Link and the Thief Girl must activate two switches in the southwest area of the room to open a long hallway with the chest at the end.
The {{Term|ALBW|Master Ore|link}} is in the northwest corner of B3. {{Term|ALBW|Link}} and the {{Term|ALBW|Thief Girl}} must activate two {{Plural|ALBW|Floor Switch}} in the southwest area of the room to open a long hallway with the chest at the end.


====Minor Enemies and Traps====
====Minor Enemies and Traps====
<gallery>
{{Gallery List|Enemies
File:ALBW Arrow Shooter Model.png|[[Arrow Trap]]
|ALBW= Arrow Trap, Bawb, Blue Eyegore, Blue Zazak, Chasupa, Dark Rat, Sluggula, Stalfos
File:ALBW Bawb Model.png|{{Term|ALBW|Bawb|link}}
}}
File:ALBW Blue Eyegore Model.png|{{Term|ALBW|Blue Eyegore|link}}
File:ALBW Blue Zazak Model.png|{{Term|ALBW|Blue Zazak|link}}
File:ALBW Chasupa Model.png|{{Term|ALBW|Chasupa|link}}
File:ALBW Dark Rat Model.png|{{Term|ALBW|Dark Rat|link}}
File:ALBW Sluggula Model.png|{{Term|ALBW|Sluggula|link}}
File:ALBW Stalfos Model.png|{{Term|ALBW|Stalfos|link}}
</gallery>


==Nomenclature==
==Nomenclature==
{{Names
{{Nomenclature}}
|align= left
|enBr=
|enBrM=
|ja= {{Romanize|はぐれ者のアジト|Hagure-sha no Ajito}}
|jaM= Rogue's Hideout
|esS=
|esSM=
|esL= Cueva de los Bandidos
|esLM=
|frF= Repaire des Bandits
|frFM=
|frC= Cachette des Brigands
|frCM=
|de= {{De|Diebesversteck (A Link Between Worlds)|Diebesversteck}}
|deM= Thieves' Hideout
|it=
|itM=
|ptP=
|ptPM=
|ptB=
|ptBM=
|nl=
|nlM=
|ru=
|ruM=
|ko=
|koM=
|zhT=
|zhTM=
|zhS=
|zhSM= }}


{{Ref}}
{{Ref}}
{{DungeonNav2|ALBW}}
{{DungeonNav2|ALBW}}
{{Categories
{{Categories

Latest revision as of 22:50, 22 February 2024

ZW Merge Asset.png
It has been suggested that this article or section be merged with Thieves' Hideout.
Discuss this on the article's talk page.

The Thieves' Hideout is a Dungeon in A Link Between Worlds.[1] The Dungeon is located in Thieves' Town in Lorule, and its Boss is Stalblind. Completing the Thieves' Hideout will grant Link access to the Sand Rod.

Overview

Entrance to the Dungeon

To enter the Dungeon, Link must interact with the closed door in front of it. He must then complete the lyrics to a "password song" [2], the answers to which can be heard (indirectly) by the people in the town. The song is as follows:

 A smart thief fears the boss's wrath! I'd rather be on a cliff walkin' a narrow path.
Sometimes it hurts too much t'care. Ya think knowledge is power, but it's really despair.
Every time I say I'm a-leavin', this accursed life sets me right back to theivin'!

— Spear Boy

Themes and Navigation

Inside, Link meets a Thief Girl who had been imprisoned when she learned the location of the portrait of Osfala. Much of the Dungeon is based on the use of Floor Switches, on which Link, the Thief Girl, or a statue must stand to activate. Several instances require the activation of two Floor Switches simultaneously to allow Link to proceed. Link can activate two Floor Switches by having the Thief Girl stand on one and himself stand on the other. This Dungeon is the only appearance of Zazak, however, only the blue variety is present. The Dungeon also includes Crystal Switches puzzles that can be solved using Bombs or Bawbs, usually by throwing the Bombs onto conveyor belts, the direction of which must often be changed by pressing the aforementioned crystal switches.

The Compass is in a barred cell in the central room of B2; Link can Wall Merge to get it. The Big Key is at the northern end of the Dungeon's entrance. Link and the Thief Girl must press two Floor Switches at once to activate a moving wall that Link can merge onto and access the chest.

The Master Ore is in the northwest corner of B3. Link and the Thief Girl must activate two Floor Switches in the southwest area of the room to open a long hallway with the chest at the end.

Minor Enemies and Traps

Nomenclature

ZW Nomenclature Asset.png Names in Other Regions ZW Nomenclature Asset 2.png
LanguageNamesMeanings
Japan
Japanese
はぐれ者のアジト (Hagure Mono no Ajito)[4] 
Canada
FrenchCA
Cachette des Brigands[9] 
The French Republic
FrenchEU
Repaire des bandits[6] 
The Federal Republic of Germany
German
Diebesversteck[5] 
The Italian Republic
Italian
Tana dei Ladroni[3]Thieves' Lair
The Republic of Korea
Korean
버려진 자들의 아지트 (Beolyeojin Jadeul-ui Ajiteu)[7] 
Latin America
SpanishLA
Cueva de los Bandidos[8] 
The Kingdom of Spain
SpanishEU
Cueva de los Bandidos 
This table was generated using translation pages.
To request an addition, please contact a staff member with a reference.

References

  1. Encyclopedia, Dark Horse Books, pg. 159
  2. "Who's there?! Nobody gets past me 'less you know all the words to the ultra-secret-thief-password song." — Spear Boy (A Link Between Worlds)
  3. "Tana dei Ladroni" — Map (A Link Between Worlds, Italian localization)
  4. "はぐれ者のアジトで迷う
    オヌシの姿が見えるぞ
    " — Fortune Teller (A Link Between Worlds)
  5. "Ich seeehe... Ich seeehe... Du stehst ratlos im Diebesversteck. Du blickst durch die Hinweisbrille!" — Fortune Teller (A Link Between Worlds)
  6. "Je te vois, perdu dans les couloirs du repaire des bandits." — Fortune Teller (A Link Between Worlds)
  7. "버려진 자들의 아지트에서 헤매는
    자네의 모습이 보이네
    " — Fortune Teller (A Link Between Worlds)
  8. "Me está llegaaando... Te veo vagando en la Cueva de los Bandidos..." — Fortune Teller (A Link Between Worlds)
  9. "Je te vois, perdu dans les couloirs de la cachette des Brigands." — Fortune Teller (A Link Between Worlds)