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:''For this dungeon in {{BSTLoZ}}, see [[Level 1 (BS The Legend of Zelda)]].''
{{Dungeon
{{Dungeon
|name = Manji
|name = Manji
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==Themes and Navigation==
==Themes and Navigation==
===First Quest===
===First Quest===
[[File:TLoZ Manji Dungeon Map.png|left|125px|First Quest map]]
[[File:TLoZ Manji Dungeon Map.png|right|125px|First Quest map]]
The interior of this dungeon appears to be made of stone bricks, like most dungeons in ''The Legend of Zelda'', with its primary color being green. [[Darknut]]s patrol the rooms, so Link must be careful here.
The interior of this dungeon appears to be made of stone bricks, like most dungeons in ''The Legend of Zelda'', with its primary color being green. [[Darknut]]s patrol the rooms, so Link must be careful here.


The main [[Dungeon Item List|Dungeon Item]] of this dungeon in first quest is the [[Raft]], which is used only in the overworld of Hyrule. The boss of the dungeon is [[Manhandla]], who guards one of the [[Triforce]] pieces.
The main [[Dungeon Item List|Dungeon Item]] of this dungeon in first quest is the [[Raft]], which is used only in the overworld of Hyrule. The boss of the dungeon is [[Manhandla]], who guards one of the [[Triforce]] pieces.


When looked on a map, this dungeon resembles the shape of a manji. This is the Japanese term for a [[wikipedia:Swastika|swastika]]; which historically marked the point of [[wikipedia:Buddhism|Buddhist]] temples. This is therefore seemingly the first Zelda dungeon to be equated to a place of worship such as a temple or shrine.
When looked on a map, this dungeon resembles the shape of a manji. This is the Japanese term for a [[wikipedia:Swastika|swastika]], which historically marked the point of [[wikipedia:Buddhism|Buddhist]] temples. This is therefore seemingly the first Zelda dungeon to be equated to a place of worship such as a temple or shrine.
{{Clear}}
{{Clear}}


===Second Quest===
===Second Quest===
[[File:TLoZ Manji Dungeon Second Quest Map.png|left|80px|Second Quest map]]
[[File:TLoZ Manji Dungeon Second Quest Map.png|right|80px|Second Quest map]]
In the Second Quest, the dungeon's walls and floors are changed into a dark and deep shade of blue, making it more similar to the [[Moon (Dungeon)|Moon]] dungeon of the First Quest. Despite it not being the first dungeon, it is actually pretty small in size, but now greatly differs in difficulty.
In the [[Second Quest]], the dungeon's walls and floors are changed into a dark and deep shade of blue, making it more similar to the [[Moon (Dungeon)|Moon]] dungeon of the First Quest. The dungeon is quite small, but greatly differs in difficulty from the First Quest.


The [[Dungeon Item List|Dungeon Item]] of the dungeon is replaced by the [[Boomerang#Magical Boomerang|Magical Boomerang]], which is guarded by a room full of blue [[Goriya]]. Curiously, the dungeon's boss, a trio of [[Dodongo]]s, guards not the [[Triforce]] but the compass; after killing them, Link must still battle a group of red Goriya in the next room before he can claim the [[Triforce]] piece.
The [[Dungeon Item List|main item]] of the dungeon is the [[Boomerang#Magical Boomerang|Magical Boomerang]], which is guarded by a room full of blue [[Goriya]]. The dungeon's boss, a trio of [[Dodongo]]s, guard the [[compass]] rather than the [[Triforce]] piece; after killing them, Link must still battle a group of red Goriya in the next room before he can claim the Triforce piece.


Additionally, the Manji in the second quest is the first dungeon to have a 'friendly' Goriya, who will grumble and will not let [[Link]] pass unless he gives him some [[food]].
This dungeon includes a 'friendly' Goriya, who will grumble and not let [[Link]] pass unless Link gives him some [[food]].


The most noteable difference in the shape of this dungeon was that it is changed from the shape of a manji into the shape of the letter L, (although not a pure L, as there are two more rooms which are disconnected from the rest of the dungeon), sharing a common link with most Second Quest dungeon that use letters to make up a word. When the shapes of the [[Lizard]] (Letter Z), [[Eagle (Dungeon)|Eagle]] (Letter E), Manji (Letter L), [[Snake (Dungeon)|Snake]] (Letter D), and [[Moon (Dungeon)|Moon]] (Letter A) dungeons are listed in that order, they spell ''Zelda''.
The most notable difference in the shape of this dungeon, changing from a manji manji shape to the shape of the letter L (although somewhat modified, as there are two more rooms which are disconnected from the rest of the dungeon). When the shapes of the [[Lizard]] (Letter Z), [[Eagle (Dungeon)|Eagle]] (Letter E), Manji (Letter L), [[Snake (Dungeon)|Snake]] (Letter D), and [[Moon (Dungeon)|Moon]] (Letter A) dungeons are listed in that order, they spell ZELDA.


==Minor Enemies and Traps==
==Minor Enemies and Traps==

Revision as of 04:03, 15 February 2017

For this dungeon in BS The Legend of Zelda, see Level 1 (BS The Legend of Zelda).

Template:Dungeon Manji, or simply Level 3, is the third dungeon in The Legend of Zelda.

The Dungeon Entrance

In the First Quest, its entrance is located within the central area of Hyrule, just west of Link's starting point. In the Second Quest, the Manji dungeon's location is moved, and its entrance is therefore beneath a pond atop a green hill in western Hyrule, requiring the Flute from the Moon dungeon (the former occupant of that spot) to gain access.

Themes and Navigation

First Quest

First Quest map
First Quest map

The interior of this dungeon appears to be made of stone bricks, like most dungeons in The Legend of Zelda, with its primary color being green. Darknuts patrol the rooms, so Link must be careful here.

The main Dungeon Item of this dungeon in first quest is the Raft, which is used only in the overworld of Hyrule. The boss of the dungeon is Manhandla, who guards one of the Triforce pieces.

When looked on a map, this dungeon resembles the shape of a manji. This is the Japanese term for a swastika, which historically marked the point of Buddhist temples. This is therefore seemingly the first Zelda dungeon to be equated to a place of worship such as a temple or shrine.

Second Quest

Second Quest map
Second Quest map

In the Second Quest, the dungeon's walls and floors are changed into a dark and deep shade of blue, making it more similar to the Moon dungeon of the First Quest. The dungeon is quite small, but greatly differs in difficulty from the First Quest.

The main item of the dungeon is the Magical Boomerang, which is guarded by a room full of blue Goriya. The dungeon's boss, a trio of Dodongos, guard the compass rather than the Triforce piece; after killing them, Link must still battle a group of red Goriya in the next room before he can claim the Triforce piece.

This dungeon includes a 'friendly' Goriya, who will grumble and not let Link pass unless Link gives him some food.

The most notable difference in the shape of this dungeon, changing from a manji manji shape to the shape of the letter L (although somewhat modified, as there are two more rooms which are disconnected from the rest of the dungeon). When the shapes of the Lizard (Letter Z), Eagle (Letter E), Manji (Letter L), Snake (Letter D), and Moon (Letter A) dungeons are listed in that order, they spell ZELDA.

Minor Enemies and Traps

First Quest

Second Quest


Names in Other Regions
Language Name Meaning
Japan Japanese マンジ (Manji) Manji