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'''Blind''' is a thief in [[The Legend of Zelda: A Link to the Past]]. In the [[light world]], you can speak to someone in [[Kakariko Village]] who talks about him, but he says that Blind is male.
:''This article is about the {{Term|Series|Dungeon|link}}. For other uses, see [[Thieves' Town (Disambiguation)]].''
{{Infobox Dungeon
|image=
{{Media
|Artwork ALttP= File:ALttP Thieves' Town Statue Artwork.png
|Screenshot ALttP= File:ALttP Thieves' Town.png
}}
|caption=
|location= [[Village of Outcasts]]
|game= ALttP
|item= [[Titan's Mitt]]
|boss= [[Blind the Thief]]
|quest= {{List|[[Crystal]], [[Heart Container]]}}
|theme= Dark World Dungeon
|strategy= {{StrategyWiki|The Legend of Zelda: A Link to the Past/Village of Outcasts#Gargoyle's Domain|Thieves' Town}}
}}
{{Term/Store|Thieves' Town||Series, ALttP}},<ref>{{Cite Book|quote= |book= E |publisher= |page= 147}}</ref> also known as '''Level 4''',<ref>{{Cite|Level 4<br/>Thieves' Town|N/A|ALttP|Game Boy Advance version}}</ref> is the fourth [[Dungeon]] of the [[Dark World]] in {{ALttP}}.


The statue in the [[Village of Outcasts]], which would be the statue of the bird in Kakariko village, is a dungeon, easily accesible, by walking up to it and pressing 'A' (on the GBA). You have to rescue a young girl, who asks you to take her outside. You try to go outside, but she says "No, not this way.". This means you have to go to a big empty room, which has a ray of light in it. Walk into the ray of light, then she says that it is too bright, and turns into a big monster: the fourth boss of the dark world.
==Overview==
The item available is the [[Titan's Mitt]], allowing you to lift up rocks you couldn't before.
===Entrance to the Dungeon===
The dungeon is located beneath the Gargoyle in the center of the [[Village of Outcasts]]. The entrance to Thieves' Town is the same place where the [[Weathercock]] is in [[Kakariko Village]], and is protected by the prongs of the Gargoyle's trident which can be pulled off from the entrance.


In Kakariko village, you can go to his light world hideout, where if you go downstairs, you get lots of chests. If you go to the top of the room, you find a crack in the wall. Blow it up, and you get lots of chests full of rupees.
===Themes and Navigation===
[[Category:Dungeons]]
The dungeon opens up to four vast maze-like rooms made up of intersecting narrow walkways, filled with enemies such as [[Zazak]] and treasure, and numerous traps such as [[Rabbit Beam]]s. To escape this maze, [[Link]] must obtain the [[Big Key]]. Once Link makes it through the maze, he finds the boss room straight ahead, however, unlike all other boss rooms Link has entered prior, it is empty, with no monster to be found, nor the [[Maiden]] he is searching for. Instead he must travel through the rest of the dungeon, which contains a horde of monsters and a number of traps and conveyor belts designed to halt Link's progress.
 
Deep in the dungeon's basement Link can obtain the [[Titan's Mitt]] and also discover numerous jail cells. Far at the back of these cells lies a captive young girl, seemingly one of the Maidens Link must rescue, yet not trapped in a [[Crystal]]. Instead, she asks for Link to take her outside.<ref>{{Cite|Ohh, thank you so much! You saved my life! Please take me outside.|Maiden|ALttP}}</ref> Returning to the entrance with her causes her to refuse to leave, and attempting to travel to the top floor of the dungeon will also cause her to protest. If Link leaves her behind, she will return to the cells below. With seemingly no way to escape with her, Link discovers sunlight beaming in from barred windows on the top floor of the dungeon, and a cracked floor above the boss's lair. By throwing a [[Bomb]] onto the floor, he causes the light to travel from the floor above down to the center of the room.
 
Following [[Princess Zelda|Zelda]]'s advice and suspecting the girl trapped in the basement may not be all she seems,<ref>{{Cite|Link... It's me, Zelda... Don't be deceived by the magic of Blind the Thief! Be careful!|Princess Zelda|ALttP}}</ref> Link must lead her to the light shining into the boss room, causing her to reveal her true form.<ref>{{Cite|Gyaaah! Too bright!|Maiden|ALttP}}</ref> She is in fact [[Blind the Thief]], a monster that loathes light and was once a thief who lived in [[Kakariko Village]] before becoming one of [[Ganon]]'s minions.<ref>{{Cite|Yo Link! This house used to be a hideout for a gang of thieves. What was their leader's name... Oh yeah, his name was Blind and he hated bright light a lot.|Hylian|ALttP}}</ref> After a tense battle wherein Blind attacks with multiple fire-spewing heads, the beast is destroyed, and the Crystal containing the real Maiden is revealed.
{{Clear}}
 
====Minor {{Plural|ALttP|Enemy}}====
{{Gallery List|Enemies
|ALttP= Anti-Fairy, Bazu, Biri, Blade Trap, Blue Bari, Blue Stalfos, Blue Zazak, Bumper, Chasupa, Gibo, Mole, Rabbit Beam, Red Bari, Red Stalfos, Red Zazak, Red Zol, Skullrope, Spark, Winder
}}
 
==Trivia==
*In the Japanese version of the game, both the Village of Outcasts and this dungeon share the name {{exp|はぐれ者の村|Haguresha no Mura}}, meaning Village of Rogues. In the English localization, they have different names. This dungeon also shares its name with the [[Lorule]] {{Term|ALBW|Thieves' Town|link|display= equivalent}} of the Village of Outcasts in {{ALBW}}.
*Thieves' Town can be completed anytime after Link obtains the [[Magic Hammer]], found in the [[Palace of Darkness]], despite being listed as the fourth dungeon. In addition, the dungeon treasure, the [[Titan's Mitt]], is not actually required to complete the dungeon.
*Thieves' Town is rare in having an unassuming Link escort the boss to the final arena, before being attacked. [[Snowpeak Ruins]] in {{TP}} and the [[Cubus Sisters]] in {{PH}} also share this concept, while the {{Term|ALBW|Thieves' Hideout (Dungeon)|link}} in {{ALBW}} has Link escorting a captured thief who is instead attacked by the boss in the final room.
 
==Nomenclature==
{{Nomenclature}}
 
===Other Names===
{{Other Names
|-
| Blind's Dungeon<ref>{{Cite Web|quote= {{Big|Blind's Dungeon}}<br/>Found only in the Dark World, Blind's Dungeon is one of the seven Palaces Link explored during his quest to recover the Crystals necessary to unlock Ganon's Tower. Within its walls, Link found the Titan's Mitt and defeated the dungeon guardian named Blind the Thief. |retrieved= January 22, 2022 |url= https://web.archive.org/web/20160312172522/http://zelda.com/universe/pedia/b.jsp#Blind'sDungeon |title= The Great Hyrule Encyclopedia |site= Zelda.com |type= archive}}</ref>
| {{ALttP}}
| [[Zelda.com]]
| {{E}}
|-
| Gargoyle's Domain<ref>{{Cite Guide|quote= |game= ALttP |guide= Nintendo |page= 90}}</ref>
| {{ALttP}}
| {{Guide|ALttP|Nintendo}}
| {{E}}
}}
 
{{Ref}}
 
{{DungeonNav2|ALttP}}
{{Categories
|Towns
|dungeons= ALttP
}}

Latest revision as of 15:39, 10 August 2023

This article is about the Dungeon. For other uses, see Thieves' Town (Disambiguation).

Thieves' Town,[1] also known as Level 4,[2] is the fourth Dungeon of the Dark World in A Link to the Past.

Overview

Entrance to the Dungeon

The dungeon is located beneath the Gargoyle in the center of the Village of Outcasts. The entrance to Thieves' Town is the same place where the Weathercock is in Kakariko Village, and is protected by the prongs of the Gargoyle's trident which can be pulled off from the entrance.

Themes and Navigation

The dungeon opens up to four vast maze-like rooms made up of intersecting narrow walkways, filled with enemies such as Zazak and treasure, and numerous traps such as Rabbit Beams. To escape this maze, Link must obtain the Big Key. Once Link makes it through the maze, he finds the boss room straight ahead, however, unlike all other boss rooms Link has entered prior, it is empty, with no monster to be found, nor the Maiden he is searching for. Instead he must travel through the rest of the dungeon, which contains a horde of monsters and a number of traps and conveyor belts designed to halt Link's progress.

Deep in the dungeon's basement Link can obtain the Titan's Mitt and also discover numerous jail cells. Far at the back of these cells lies a captive young girl, seemingly one of the Maidens Link must rescue, yet not trapped in a Crystal. Instead, she asks for Link to take her outside.[3] Returning to the entrance with her causes her to refuse to leave, and attempting to travel to the top floor of the dungeon will also cause her to protest. If Link leaves her behind, she will return to the cells below. With seemingly no way to escape with her, Link discovers sunlight beaming in from barred windows on the top floor of the dungeon, and a cracked floor above the boss's lair. By throwing a Bomb onto the floor, he causes the light to travel from the floor above down to the center of the room.

Following Zelda's advice and suspecting the girl trapped in the basement may not be all she seems,[4] Link must lead her to the light shining into the boss room, causing her to reveal her true form.[5] She is in fact Blind the Thief, a monster that loathes light and was once a thief who lived in Kakariko Village before becoming one of Ganon's minions.[6] After a tense battle wherein Blind attacks with multiple fire-spewing heads, the beast is destroyed, and the Crystal containing the real Maiden is revealed.

Minor Enemies

Trivia

  • In the Japanese version of the game, both the Village of Outcasts and this dungeon share the name Haguresha no Mura, meaning Village of Rogues. In the English localization, they have different names. This dungeon also shares its name with the Lorule equivalent of the Village of Outcasts in A Link Between Worlds.
  • Thieves' Town can be completed anytime after Link obtains the Magic Hammer, found in the Palace of Darkness, despite being listed as the fourth dungeon. In addition, the dungeon treasure, the Titan's Mitt, is not actually required to complete the dungeon.
  • Thieves' Town is rare in having an unassuming Link escort the boss to the final arena, before being attacked. Snowpeak Ruins in Twilight Princess and the Cubus Sisters in Phantom Hourglass also share this concept, while the Thieves' Hideout in A Link Between Worlds has Link escorting a captured thief who is instead attacked by the boss in the final room.

Nomenclature

Names in Other Regions
LanguageNamesMeanings
Japan
Japanese
はぐれ者の村 (Haguremono no Mura)[8]Town of the Astray
The Italian Republic
Italian
Tana dei Ladroni[7]Thieves' Hideout
This table was generated using translation pages.
To request an addition, please contact a staff member with a reference.

Other Names

These names, though from official English sources, are not considered Canon by Zelda Wiki as they contradict a name or names from a higher-priority source.

References

  1. Encyclopedia, Dark Horse Books, pg. 147
  2. "Level 4
    Thieves' Town
    " — N/A (A Link to the Past, Game Boy Advance version)
  3. "Ohh, thank you so much! You saved my life! Please take me outside." — Maiden (A Link to the Past)
  4. "Link... It's me, Zelda... Don't be deceived by the magic of Blind the Thief! Be careful!" — Princess Zelda (A Link to the Past)
  5. "Gyaaah! Too bright!" — Maiden (A Link to the Past)
  6. "Yo Link! This house used to be a hideout for a gang of thieves. What was their leader's name... Oh yeah, his name was Blind and he hated bright light a lot." — Hylian (A Link to the Past)
  7. "4 Tana dei Ladroni" — Credits (A Link to the Past, Italian localization)
  8. Nintendo Official Guidebook: The Legend of Zelda: A Link to the Past Vol. 2, Shogakukan, pg. 3
  9. "Blind's Dungeon
    Found only in the Dark World, Blind's Dungeon is one of the seven Palaces Link explored during his quest to recover the Crystals necessary to unlock Ganon's Tower. Within its walls, Link found the Titan's Mitt and defeated the dungeon guardian named Blind the Thief."
    The Great Hyrule Encyclopedia , Zelda.com (archive), retrieved January 22, 2022.
  10. The Legend of Zelda: A Link to the Past—Nintendo Player's Guide, Nintendo of America, pg. 90