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{{Dungeon
{{Infobox Dungeon
|name = Catfish's Maw
|image=  
|image = [[File:LA Catfish's Maw.png|Catfish's Maw Entrance]]
{{Media
|location = [[Martha's Bay]]
|Screenshot LA= File:LA Catfish's Maw.png
|game = {{LA}}
|Screenshot LADX= File:LADX Catfish's Maw.png
|item = [[Hookshot]]
|Screenshot LANS= File:LANS Catfish's Maw.png
|quest = [[Wind Marimba]]<br>[[Heart Container]]
|mini-boss = [[Master Stalfos]] (fought four times)<br>Two [[Gohma]]s
|boss = [[Slime Eel]]
|theme music = [[File:Level 5 - Catfish's Maw.ogg|noicon]]
}}
}}
 
|caption=
'''Catfish's Maw''' is the fifth dungeon in {{LA}}.<ref>{{Cite Text Dump|LADX|187}}</ref> It is the location of the [[Wind Marimba]]. The entrance of this dungeon, which looks like a giant blue catfish, is located within [[Martha's Bay]]. The main tool of this dungeon is the [[Hookshot]], which is originally located in a chest, but is stolen by the [[Master Stalfos]], after his first battle with [[Link]]. It is obtained after defeating him three additional times. It is necessary to access certain rooms and needed to defeat the boss, [[Slime Eel]]. The second mini-boss of the dungeon is a pair of [[Gohma]]s.
|location= {{Term|LADX|Martha's Bay|link}}
|game= LA
|other=
|item= {{Term|LADX|Hookshot|link}}
|quest= {{List|{{Term|LADX|Wind Marimba|link}}, {{Term|LADX|Heart Container|link}}}}
|mini-boss= {{List|{{Term|LADX|Master Stalfos|link}}, {{Plural|LADX|Gohma|link}} {{Small|(x2)}}}}
|boss= {{Term|LADX|Slime Eel|link}}
|theme=
|strategy= {{StrategyWiki|The Legend of Zelda: Link's Awakening/Catfish's Maw|Catfish's Maw}}
}}
{{Term/Store|Catfish's Maw||Series, LA, LADX}} is the fifth {{Term|LADX|Dungeon|link}} in {{LA}}.<ref>{{Cite Book|quote= |book= E |publisher= |page= 148}}</ref> It is the location of the {{Term|LADX|Wind Marimba|link}}. The entrance of this {{Term|LADX|Dungeon}}, which looks like a giant blue catfish, is located within {{Term|LADX|Martha's Bay|link}}. The main tool of this {{Term|LADX|Dungeon}} is the {{Term|LADX|Hookshot|link}}, which is originally located in a {{Term|LADX|Treasure Chest|link}}, but is stolen by {{Term|LADX|Master Stalfos|link}}, after his first battle with {{Term|LADX|Link|link}}. It is obtained after defeating him three additional times. It is necessary to access certain rooms and needed to defeat the {{Term|LADX|Boss|link}}, {{Term|LADX|Slime Eel|link}}. The second mini-boss of the {{Term|LADX|Dungeon}} is a pair of {{Plural|LADX|Gohma|link}}.


==Entrance to the Maw==
==Entrance to the Maw==
After Link leaves the [[Angler's Tunnel]], a [[Ghost (Link's Awakening)|Ghost]] begins following him. He cannot enter the dungeon with the Ghost, and must help the ghost make peace with his death before entering. After that, he can enter. However, the entire entrance is surrounded by rocks, and thus cannot be accessed by swimming on the surface alone. Link needs to dive down at a certain spot on the left side of the rocks and swim through an underwater tunnel to this dungeon.<ref>{{Cite Text Dump|LADX|294}}</ref>
After {{Term|LADX|Link|link}} leaves the {{Term|LADX|Angler's Tunnel|link}}, a {{Term|LADX|Ghost|link}} begins following him. He cannot enter the {{Term|LADX|Dungeon|link}} with the {{Term|LADX|Ghost}}, and must help it make peace with its death before entering. However, the entire entrance is surrounded by rocks, and thus cannot be accessed by swimming on the surface alone. {{Term|LADX|Link}} needs to dive down on the left side of the rocks and swim through an underwater tunnel to this {{Term|LADX|Dungeon}}.<ref>{{Cite|Hoot! It has been some time since our paths crossed, lad. You must dive into the waters of Martha's Bay to enter the Catfish's Maw... The closer you get to the Wind Fish, the more restless he sleeps. Carry onward! Hoot!|Owl|LADX}}</ref>


==Themes and Navigation==
==Themes and Navigation==
The interior of the dungeon is mostly sandy floor with brown walls. There also seem to be a lot of purple crystals growing in certain rooms, which can be destroyed by Link's sword. Despite this dungeon being in the middle of a bay, it is actually dry inside, with a few rooms having shallow water and only three rooms being flooded (two of them being flooded side-view rooms).
The interior of the {{Term|LADX|Dungeon|link}} is mostly sandy floor with brown walls. There also seem to be a lot of purple crystals growing in certain rooms, which can be destroyed by {{Term|LADX|Link|link}}'s {{Term|LADX|Sword|link}}. Despite this {{Term|LADX|Dungeon}} being in the middle of {{Term|LADX|Martha's Bay|link}}, it is actually dry inside, with a few rooms having shallow {{Term|LADX|Water|link}} and only three rooms being flooded (two of them being flooded side-view rooms).


This dungeon has five mini-boss battles. The first mini-boss is [[Master Stalfos]], who steals the [[Hookshot]] from a chest after his first battle with Link.<ref>{{Cite Text Dump|LADX|357}}</ref> Once defeated, he moves into another room and must be searched for in order to battle again. All of the rooms in which Link battles him can easily be identified by the skull-shaped tiling on the room's floor. Each of these four rooms also has a number of blocks corresponding to the number of the battle that takes place in the room. The other mini-boss is the [[Gohma]]s, who can only be reached once Link has the Hookshot and seem to be the "true" mini-bosses of this dungeon, as defeating them creates a portal back to the entrance of the dungeon, unlike Master Stalfos.
This {{Term|LADX|Dungeon}} has five mini-boss battles. The first mini-boss is {{Term|LADX|Master Stalfos|link}}, who steals the {{Term|LADX|Hookshot|link}} from a {{Term|LADX|Treasure Chest|link}} after his first battle with {{Term|LADX|Link}}.<ref>{{Cite|'I've got what was inside this box. Come and get it, if you can!' Master {{Icon|LADX Stalfos}}|Master Stalfos|LADX}}</ref> Once defeated, he moves into another room and must be searched for in order to battle again. All of the rooms in which {{Term|LADX|Link}} battles him can easily be identified by the skull-shaped tiling on the room's floor. Each of these four rooms also has a number of {{Plural|LADX|Block|link}} corresponding to the number of the battle that takes place in the room. The other mini-bosses are the {{Plural|LADX|Gohma|link}}, who can only be reached once {{Term|LADX|Link}} has the {{Term|LADX|Hookshot}} and seem to be the true mini-bosses of this {{Term|LADX|Dungeon}}, as defeating them creates a portal back to the entrance of the {{Term|LADX|Dungeon}}, unlike {{Term|LADX|Master Stalfos}}.


The puzzles in this dungeon often involve using the Hookshot to cross long gaps. A variation on this is the appearance of wooden bridges which can only be extended by using the Hookshot on one side of the gap. The dungeon also has a hidden room that is not on the map, next to the boss room. It can only be accessed by diving underwater<ref>{{Cite Text Dump|LADX|56}}</ref> in a nearby room to enter a side-scrolling area, where Link can climb up a ladder to get to the hidden room. The room contains the Nightmare Key, vital for getting to the boss, [[Slime Eel]].
The puzzles in this {{Term|LADX|Dungeon}} often involve using the {{Term|LADX|Hookshot}} to cross long gaps. A variation on this is the appearance of wooden bridges which can only be extended by using the {{Term|LADX|Hookshot}} on one side of the gap. The {{Term|LADX|Dungeon}} also has a hidden room that is not on the {{Term|LADX|Dungeon Map|link}}, next to the {{Term|LADX|Boss}} room. It can only be accessed by diving underwater<ref>{{Cite|Dive under where torchlight beams do cross...|Owl Statue|LADX}}</ref> in a nearby room to enter a side-scrolling area, where {{Term|LADX|Link}} can climb up a ladder to get to the hidden room. The room contains the {{Term|LADX|Nightmare Key|link}}, vital for getting to the {{Term|LADX|Boss}}, {{Term|LADX|Slime Eel|link}}.


The room where Link fights the boss is originally a normal room, but since Slime Eel lives in the walls of the dungeon, it therefore breaks open sections of the walls and floor to attack Link. Its tail comes out of the hole in the floor, and rotates around the room, trying to hit Link. It cannot be harmed. However, Slime Eel's head appears randomly in one of the four holes in the wall at regular intervals. Using the Hookshot, Link can pull Slime Eel's head out and attack his vulnerable midsection.
The room where {{Term|LADX|Link}} fights the {{Term|LADX|Boss}} is originally a normal room, but since {{Term|LADX|Slime Eel}} lives in the walls of the {{Term|LADX|Dungeon}}, it therefore breaks open sections of the walls and floor to attack {{Term|LADX|Link}}. Its tail comes out of the hole in the floor, and rotates around the room, trying to hit {{Term|LADX|Link}}. It cannot be harmed. However, {{Term|LADX|Slime Eel}}'s head appears randomly in one of the four holes in the wall at regular intervals. Using the {{Term|LADX|Hookshot}}, {{Term|LADX|Link}} can pull {{Term|LADX|Slime Eel}}'s head out and attack his vulnerable midsection.


When looked at on the map, the dungeon is in the shape of what seems to be an eel, likely a reference to the dungeon's boss. The name of this dungeon is simply a reference that the exterior is in the shape of a giant catfish, and that the entrance is the 'maw of the catfish'.
When looked at on the {{Term|LADX|Dungeon Map}}, the {{Term|LADX|Dungeon}} is in the shape of {{Term|LADX|Slime Eel}}.


==Enemies and Traps==
===Minor {{Plural|ALttP|Enemy}}===
<gallery>
{{Gallery List|Enemies
File:Blade TrapLA.png|[[Blade Trap]]
|LA= Blade Trap, Blooper, Cheep-Cheep, Goomba, Iron Mask, Spark, Stalfos, Star, Water Tektite, Zol
File:Bloober.png|[[Bloober]]
|LADX= Blade Trap, Bloober, Cheep-Cheep, Goomba, Green Zol, Iron Mask, Spark, Stalfos [Green], Stalfos [Yellow], Star, Water Tektite
File:Cheep-Cheep.png|[[Cheep-Cheep]]
|LANS= Blade Trap, Bloober, Cheep-Cheep, Goomba, Green Zol, Iron Mask, Spark, Stalfos, Star, Water Tektite
File:GoombaLA.png|[[Goomba]]
}}
File:IronMask.png|[[Helmasaur|Iron Mask]]
File:SparkLA.png|[[Spark]]
File:StalfosGreen.png|[[Stalfos]]
File:StarLA.png|[[Star]]
File:WatertektiteOracle.png|[[Water Tektite]]
File:ZolGreenOracle.png|[[Zol]]
</gallery>


==Trivia==
==Trivia==
*The entrance to this dungeon is known as the [[Catfish#Link's Awakening|Catfish]], and resembles the giant Catfish who gives Link the [[Quake Medallion]] in {{ALttP}}. Like the aforementioned character, it also appears in a circle of stones.
*The entrance to this {{Term|LADX|Dungeon|link}} resembles the giant {{Term|ALttP|Catfish|link}} who gives {{Term|ALttP|Link|link}} the {{Term|ALttP|Quake Medallion|link}} in {{ALttP}}. Like the aforementioned character, it also appears in a circle of stones.
*The [[Ocean Floor]] entrance in {{ST}} is also shaped like a giant catfish.
*The {{Term|ST|Ocean Floor|link}} entrance in {{ST}} is also shaped like a giant catfish.


==Nomenclature==
==Nomenclature==
{{Names
The name of this {{Term|LADX|Dungeon|link}} is a reference that the entrance is in the shape of a giant catfish with its mouth open.
|align= left
{{Nomenclature}}
|enBr=
 
|enBrM=
===Other Names===
|ja= {{Romanize|ナマズのおおぐち|Namazu no Ōguchi|}}
{{Other Names
|jaM= Catfish's Maw
|-
|es=  
| Catfish's Mouth<ref>{{Cite Guide|quote= |game= LA |guide= Nintendo |page= 58}}</ref>
|esM=  
| {{LA}}
|esS=  
| {{Guide|LA|Nintendo}}
|esSM=  
| {{E}}
|esL=  
|esLM=
|fr= Poisson-Chat
|frM= Catfish
|frF=  
|frFM=  
|frC=  
|frCM=  
|de= {{de|Fischmaul|Fisch Maul}}
|deM= Fish's maw
|it=
|itM=
|pt=
|ptM=
|ptP=
|ptPM=
|ptB=
|ptBM=
|nl=
|nlM=
|ru=
|ruM=
|ko=
|koM=
|zhT=
|zhTM=
|zhS=
|zhSM=
}}
}}


==Gallery==
==Gallery==
<gallery>
<gallery>
File:Catfish's Maw Map.png|Map of Catfish's Maw
File:LA Catfish's Maw Map.png|Layout of {{Term|LA|Catfish's Maw}}
File:Slimeeel1.jpg|Slime Eel
File:LADX Catfish's Maw Map.png|Layout of {{Term|LADX|Catfish's Maw}}
File:Slimeeel2.jpg|Slime Eel
File:LADX Slime Eel exposed.png|{{Term|LADX|Link}} fighting against {{Term|LADX|Slime Eel}}
File:LAwindmarimba.jpg|The Wind Marimba.
File:LADX Wind Marimba.png|The {{Term|LADX|Wind Marimba}}
</gallery>
</gallery>


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{{DungeonNav2|LA}}
{{DungeonNav2|LA}}
 
{{Categories
[[Category:Dungeons in Link's Awakening]]
|Koholint Island
[[Category:Dungeons in Link's Awakening DX]]
|dungeons= LA, LADX, LANS
}}

Latest revision as of 01:20, 13 April 2024

Catfish's Maw is the fifth Dungeon in Link's Awakening.[1] It is the location of the Wind Marimba. The entrance of this Dungeon, which looks like a giant blue catfish, is located within Martha's Bay. The main tool of this Dungeon is the Hookshot, which is originally located in a Treasure Chest, but is stolen by Master Stalfos, after his first battle with Link. It is obtained after defeating him three additional times. It is necessary to access certain rooms and needed to defeat the Boss, Slime Eel. The second mini-boss of the Dungeon is a pair of Gohmas.

Entrance to the Maw

After Link leaves the Angler's Tunnel, a Ghost begins following him. He cannot enter the Dungeon with the Ghost, and must help it make peace with its death before entering. However, the entire entrance is surrounded by rocks, and thus cannot be accessed by swimming on the surface alone. Link needs to dive down on the left side of the rocks and swim through an underwater tunnel to this Dungeon.[2]

Themes and Navigation

The interior of the Dungeon is mostly sandy floor with brown walls. There also seem to be a lot of purple crystals growing in certain rooms, which can be destroyed by Link's Sword. Despite this Dungeon being in the middle of Martha's Bay, it is actually dry inside, with a few rooms having shallow Water and only three rooms being flooded (two of them being flooded side-view rooms).

This Dungeon has five mini-boss battles. The first mini-boss is Master Stalfos, who steals the Hookshot from a Treasure Chest after his first battle with Link.[3] Once defeated, he moves into another room and must be searched for in order to battle again. All of the rooms in which Link battles him can easily be identified by the skull-shaped tiling on the room's floor. Each of these four rooms also has a number of Blocks corresponding to the number of the battle that takes place in the room. The other mini-bosses are the Gohmas, who can only be reached once Link has the Hookshot and seem to be the true mini-bosses of this Dungeon, as defeating them creates a portal back to the entrance of the Dungeon, unlike Master Stalfos.

The puzzles in this Dungeon often involve using the Hookshot to cross long gaps. A variation on this is the appearance of wooden bridges which can only be extended by using the Hookshot on one side of the gap. The Dungeon also has a hidden room that is not on the Map, next to the Boss room. It can only be accessed by diving underwater[4] in a nearby room to enter a side-scrolling area, where Link can climb up a ladder to get to the hidden room. The room contains the Nightmare Key, vital for getting to the Boss, Slime Eel.

The room where Link fights the Boss is originally a normal room, but since Slime Eel lives in the walls of the Dungeon, it therefore breaks open sections of the walls and floor to attack Link. Its tail comes out of the hole in the floor, and rotates around the room, trying to hit Link. It cannot be harmed. However, Slime Eel's head appears randomly in one of the four holes in the wall at regular intervals. Using the Hookshot, Link can pull Slime Eel's head out and attack his vulnerable midsection.

When looked at on the Map, the Dungeon is in the shape of Slime Eel.

Minor Enemies

Trivia

Nomenclature

The name of this Dungeon is a reference that the entrance is in the shape of a giant catfish with its mouth open.

ZW Nomenclature Asset.png Names in Other Regions ZW Nomenclature Asset 2.png
LanguageNamesMeanings
Canada
FrenchCA
Poisson-Chat (LANS)Catfish
The French Republic
FrenchEU
Poisson-Chat (LA | LADX | LANS)[6]Catfish
The Italian Republic
Italian
  • Fauci del Pescegatto (LA | LADX)[5]
  • Fauci del pesce gatto (LANS)
  • Catfish's Maw
  • Catfish's Maw
This table was generated using translation pages.
To request an addition, please contact a staff member with a reference.

Other Names

These names, though from official English sources, are not considered Canon by Zelda Wiki as they contradict a name or names from a higher-priority source.

Gallery

References

  1. Encyclopedia, Dark Horse Books, pg. 148
  2. "Hoot! It has been some time since our paths crossed, lad. You must dive into the waters of Martha's Bay to enter the Catfish's Maw... The closer you get to the Wind Fish, the more restless he sleeps. Carry onward! Hoot!" — Owl (Link's Awakening DX)
  3. "'I've got what was inside this box. Come and get it, if you can!' Master Stalfos" — Master Stalfos (Link's Awakening DX)
  4. "Dive under where torchlight beams do cross..." — Owl Statue (Link's Awakening DX)
  5. Enciclopedia di Hyrule, Magazzini Salani, pg. 148
  6. Encyclopedia, Les Éditions Soleil, pg. 148
  7. The Legend of Zelda: Link's Awakening—Nintendo Player's Guide, Nintendo of America, pg. 58