Level 4: Difference between revisions

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{{Infobox Game Blocks
{{Infobox Game Blocks
  |TLoZ= {{Term|TLoZ|Hyrule|link}}
  |TLoZ= {{Term|TLoZ|Hyrule|link}}
  |BSTLoZ= {{Term|BSTLoZ|Hyrule|link}}
  |BSTLoZ= {{Term|BSTLoZ|Hyrule|link}}
|AST= {{Term|AST|Lost Woods|link}}
  |LCT= {{Term|LCT|Zora River|link}}, {{Term|LCT|Hyrule Castle Graveyard|link}}, {{Term|LCT|Faron Woods|link}}
  |LCT= {{Term|LCT|Zora River|link}}, {{Term|LCT|Hyrule Castle Graveyard|link}}, {{Term|LCT|Faron Woods|link}}
}}
}}
|game= TLoZ
|game= TLoZ
|other= BSTLoZ, LCT
|other= BSTLoZ, AST, LCT
|item=  
|item=  
{{Infobox Game Blocks
{{Infobox Game Blocks
  |TLoZ= {{Term|TLoZ|Stepladder|link}}{{Exp|First Quest Only}}, {{Term|TLoZ|Raft|link}}, {{Term|TLoZ|Book of Magic|link}}, {{Term|TLoZ|Bomb|link}} Upgrade{{Exp|Second Quest Only}}
  |TLoZ= {{Term|TLoZ|Stepladder|link}}{{Exp|First Quest Only}}, {{Term|TLoZ|Raft|link}}, {{Term|TLoZ|Book of Magic|link}}, {{Term|TLoZ|Bomb|link}} Upgrade{{Exp|Second Quest Only}}
  |BSTLoZ= {{Term|BSTLoZ|Ocarina|link}}, {{Term|BSTLoZ|Bomb|link}} Capacity Upgrade
  |BSTLoZ= {{Term|BSTLoZ|Ocarina|link}}, {{Term|BSTLoZ|Bomb|link}} Capacity Upgrade
|AST= {{Term|AST|Hookshot|link}}, {{Term|AST|Shield|display=Large Shield|link}}
}}
}}
|quest=  
|quest=  
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  |TLoZ= {{Term|TLoZ|Triforce Shard|link}}, {{Term|TLoZ|Heart Container|link}}
  |TLoZ= {{Term|TLoZ|Triforce Shard|link}}, {{Term|TLoZ|Heart Container|link}}
  |BSTLoZ= {{Term|BSTLoZ|Triforce Shard|link}}, {{Term|BSTLoZ|Heart Container|link}}
  |BSTLoZ= {{Term|BSTLoZ|Triforce Shard|link}}, {{Term|BSTLoZ|Heart Container|link}}
|AST= {{Term|AST|Stone Tablet|link}}
}}
}}
|mini-boss=  
|mini-boss=  
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  |TLoZ= {{Term|TLoZ|Gleeok|link}}{{Exp|First Quest Only}}, {{Term|TLoZ|Digdogger|link}}{{Exp|Second Quest Only}}
  |TLoZ= {{Term|TLoZ|Gleeok|link}}{{Exp|First Quest Only}}, {{Term|TLoZ|Digdogger|link}}{{Exp|Second Quest Only}}
  |BSTLoZ= {{Term|BSTLoZ|Digdogger|link}}
  |BSTLoZ= {{Term|BSTLoZ|Digdogger|link}}
|AST= {{Term|AST|Arrghus|link}}
}}
}}
|temperature=  
|temperature=  
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  |TLoZ= {{StrategyWiki|The Legend of Zelda/Underworld/Quest 1/Dungeon 4|Level 4}}
  |TLoZ= {{StrategyWiki|The Legend of Zelda/Underworld/Quest 1/Dungeon 4|Level 4}}
  |BSTLoZ= {{StrategyWiki|BS The Legend of Zelda/Quest 1/Dungeon 4|Level 4}}
  |BSTLoZ= {{StrategyWiki|BS The Legend of Zelda/Quest 1/Dungeon 4|Level 4}}
|AST= {{StrategyWiki|BS The Legend of Zelda: Inishie no Sekiban/Week 2/Dungeon 4|Level 4}}
}}
}}
}}
}}
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}}
}}


{{Noncanon|End}}
==={{AST|-}}===
{{Noncanon|Start}}
====Entrance to the {{Term|AST|Dungeon}}====
{{Term|AST|Level 4}} is located in the northern section of the {{Term|AST|Lost Woods|link}}.
====Themes and Navigation====
The {{Term|AST|Dungeon|link}} features many different type of traps, including {{Term|AST|Floor Spikes|link}}, {{Plural|AST|Guruguru Bar|link}}, and {{Plural|AST|Yomo Medusa|link}}. In order to progress through the {{Term|AST|Dungeon}}, the {{Term|AST|Hero of Light|link}} must jump into a hole on floor one, which leads to the bottom of the {{Term|AST|Dungeon}}. The hero must then proceed to climb to floor one again in order to find the {{Term|AST|Dungeon}}'s boss. Many walls can be blown with {{Plural|AST|Bomb|link}}, revealing hidden rooms filled with {{Plural|AST|Treasure Chest|link}} containing {{Plural|AST|Rupee|link}}. A {{Term|AST|Thief|link}} can also be found selling an {{Term|AST|Arrow|link}} upgrade for 100 {{Plural|AST|Rupee|link}}. Once the {{Term|AST|Hero of Light}} defeats {{Term|AST|Arrghus|link}}, the {{Term|AST|Dungeon}}'s boss, it drops a {{Term|AST|Heart Container|link}}, followed by a {{Term|AST|Stone Tablet|link}}.
{{Clear}}
====Minor {{Plural|AST|Enemy}} and Traps====
{{Gallery List|Enemies
|AST= Blue Bari, Red Bari, Big Blade, Biri, Blade Trap, Cannon, Green Eyegore, Floor Spikes, Guruguru Bar, Mole, Medusa, Sluggula, Blue Stalfos, Red Stalfos, Winder, Yomo Medusa, Red Zol
}}
{{Noncanon|End}}
{{Noncanon|End}}


==={{LCT|-}}===
==={{LCT|-}}===
{{Noncanon|Start}}
{{Noncanon|Start}}
{{Stub|BSTLoZ}}
{{Stub|LCT}}


{{Noncanon|End}}
{{Noncanon|End}}
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File:TLoZ Level-4 Map.png|The {{Term|TLoZ|First Quest}} Map from {{TLoZ|-}}
File:TLoZ Level-4 Map.png|The {{Term|TLoZ|First Quest}} Map from {{TLoZ|-}}
File:TLoZ Level-4 Second Quest Map.png|The {{Term|TLoZ|Second Quest}} Map from {{TLoZ|-}}
File:TLoZ Level-4 Second Quest Map.png|The {{Term|TLoZ|Second Quest}} Map from {{TLoZ|-}}
File:BSTLoZ Level-4 Map.png|The {{Term|BSTLoZ|Level-4}} Map from {{BSTLoZ|-}}
File:AST Level 4 Exterior.png|The exterior of {{Term|AST|Level 4}} from {{AST|-}}
File:AST Level 4 Entrance.png|The entrance room of {{Term|AST|Level 4}} from {{AST|-}}
File:AST Level 4 Map.png|The map of {{Term|AST|Level 4}} from {{AST|-}}
</gallery>
</gallery>


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{{DungeonNav2|TLoZ}}
{{DungeonNav2|TLoZ}}
{{Categories
{{Categories
  |dungeons= TLoZ, BSTLoZ
  |dungeons= TLoZ, BSTLoZ, AST
  |levels= LCT
  |levels= LCT
}}
}}

Latest revision as of 09:23, 26 April 2024

"For the Level 4 from A Link to the Past, see Thieves' Town. For the Level 4 from Link's Awakening, see Angler's Tunnel. For the Level 4 from Oracle of Seasons, see Dancing Dragon Dungeon. For the Level 4 from Oracle of Ages, see Skull Dungeon."

Level 4,(TLoZ | LCT)[1][2] also stylized as Level-4,(TLoZ | BSTLoZ)[3][name references needed] and known as Snake,(TLoZ)[1] is a recurring Dungeon in The Legend of Zelda series.

Overview

The Legend of Zelda

Entrance to Level 4

In the First Quest, its entrance is located within the lake area of central Hyrule. The Raft, which is obtained in Level 3, is required to reach this Labyrinth's entrance.

In the Second Quest, the entrance to Level-4 is a hidden stairway on the mountain maze in northeast Hyrule. It is located under a stone which requires the use of the Power Bracelet to be moved.

Themes and Navigation

As the title of the Labyrinth suggests, its Map resembles the shape of a snake. The interior of this Labyrinth appears to be made of stone bricks, like most Labyrinths in The Legend of Zelda, with its primary color being dark yellow. This Labyrinth introduces dark rooms that Link cannot see in without Fire. To create Fire and illuminate the room, Link must either use a Candle or a Magical Rod in combination with the Book of Magic. It also introduces two enemies, the Vire and the Like Like. The main item of this Labyrinth in First Quest is the Stepladder. Unlike most Labyrinths in The Legend of Zelda, the Stepladder is needed to progress further within the same Labyrinth it is obtained in. Level-4 is also the first Labyrinth in the First Quest to have a mini-boss, which is Manhandla. The main Boss is Gleeok, who guards one of the Triforce Shards. This Dungeon has less Keys than needed to unlock all of the doors in the Dungeon, as there are four Keys and five locked doors. Link can unlock all of the doors by obtaining one of the extra Keys in Level 2 or Level 3 or by purchasing a Key from a Shop.

In the Second Quest, the walls and floors of the Labyrinth are green, being similar in color to the First Quest's Level 3 and Level 5. The main item of this Labyrinth are the Raft and the Book of Magic. Link does not need the Book of Magic in order to collect all of the Triforce Shards. This is the first Labyrinth in the Second Quest in which colored Bubbles appear, with the red ones being able to prevent Link from using his sword indefinitely until he touches a Blue Bubble. This is also the first Labyrinth in the Second Quest to include an Old Man who requires Link to pay 50 Rupees or give up one of his Heart Containers in order to progress further. If Link gives up a Heart Container, there is no way to get it back. There is also an Old Man in this Labyrinth who will increase Link's Bomb capacity for 100 Rupees. This Labyrinth has more mini-bosses than previous Labyrinths in the Second Quest. It contains a room with a Digdogger, a room with an Aquamentus, a room with a single Dodongo and another room with three Dodongos. Another Digdogger also appears as the main Boss, who guards the Labyrinth's Triforce Shard. There are additional rooms to the right of the room with the Triforce Shard, with the Raft located at the end of these rooms. If Link takes the Triforce Shard before exploring these rooms, he will be warped to the Overworld. However, he will need to navigate the Labyrinth again to collect the Raft because it is required to access Level 5.

The most notable difference in Second Quest is the shape of this Labyrinth, changing from a snake to the shape of the letter "D." The Maps of the first five Labyrinths in the Second Quest each symbolize a letter, spelling out an anagram for "ZELDA."

Minor Enemies and Traps
First QuestSecond Quest

Other Appearances

BS The Legend of Zelda



Entrance to Level 4

Level 4's entrance is in the same location as the original Level 4 in The Legend of Zelda. It is located on an island accessible only with the Raft.

Themes and Navigation

Moldorms make their first appearance in Level 4, along with Like Likes and Pols Voices. The Ocarina, which replaces the Flute from the original The Legend of Zelda, is found in a staircase room (which originally contained the Ladder). There is also a bomb upgrade granted by an Old Man that allows the Mascot to carry 12 Bombs. At the end of Level 4 is Digdogger, who guards a piece of the Triforce of Wisdom and a Heart Container. Completing the Dungeon also eliminates the tornadoes in the Lost Woods, enabling the hero to obtain the White Sword.

The layout of Level 4 forms an "I", following the Dungeon pattern that spells out "St. GIGA".

Minor Enemies

Ancient Stone Tablets

Entrance to the Dungeon

Level 4 is located in the northern section of the Lost Woods.

Themes and Navigation

The Dungeon features many different type of traps, including Floor Spike, Guruguru Bars, and Yomo Medusa. In order to progress through the Dungeon, the Hero of Light must jump into a hole on floor one, which leads to the bottom of the Dungeon. The hero must then proceed to climb to floor one again in order to find the Dungeon's boss. Many walls can be blown with Bombs, revealing hidden rooms filled with Treasure Chests containing Rupees. A Thief can also be found selling an Arrow upgrade for 100 Rupees. Once the Hero of Light defeats Arrghus, the Dungeon's boss, it drops a Heart Container, followed by a Stone Tablet.

Minor Enemies and Traps

Link's Crossbow Training



Nomenclature

ZW Nomenclature Asset.png Names in Other Regions ZW Nomenclature Asset 2.png
LanguageNamesMeanings
Japan
Japanese
  • LEVEL-4[5]
  • スネイク (Suneiku)[5]
  •  
  • Snake
The People's Republic of China
ChineseSI
  • 关卡四 (Guān qiǎ sì)[7]
  • 蛇之迷宫 (Shé zhī mí gōng)[7]
  • Same as English.
  • Snake Dungeon
The French Republic
FrenchEU
  • Snake
  • Level 4
The Italian Republic
Italian
  • Snake
  • Level 4
The Russian Federation
Russian
N/A 
This table was generated using translation pages.
To request an addition, please contact a staff member with a reference.

Gallery

References

  1. 1.0 1.1 Encyclopedia, Dark Horse Books, pg. 144 (TLoZ)
  2. "Level 4" — Level Select (Link's Crossbow Training)
  3. "Level-4" — Map (The Legend of Zelda)
  4. 4.0 4.1 Enciclopedia di Hyrule, Magazzini Salani, pg. 144
  5. 5.0 5.1 Hyrule Encyclopedia, Ambit Ltd., pg. 142
  6. 6.0 6.1 Encyclopedia, Les Éditions Soleil, pg. 144
  7. 7.0 7.1 塞尔达传说:百科全书, New Star Press, pg. 220