Inside the Deku Tree: Difference between revisions

From Zelda Wiki, the Zelda encyclopedia
Jump to navigation Jump to search
No edit summary
 
(46 intermediate revisions by 13 users not shown)
Line 1: Line 1:
{{Dungeon
{{Infobox Dungeon
|image = File:Inside the Deku Tree.png
|image=
|caption = The first basement floor of Inside the Deku Tree
{{Media
|location = [[Kokiri Forest]]
|Screenshot OoT= File:OoT Inside the Deku Tree.png
|game = {{OoT}}
|Screenshot OoT3D= File:OoT3D Inside the Deku Tree.png
|item = [[Fairy Slingshot]]<br>[[Gold Skulltula]] ×4
|Map OoT= File:OoT Inside the Deku Tree Map.jpg
|boss = ''Parasitic Armored Arachnid'' [[Gohma]]
|Map OoT3D= File:OoT3D Inside the Deku Tree Map.png
|quest = [[Kokiri's Emerald]]<br>[[Heart Container]]
|theme music =  
}}
}}
{{Term/Store|Inside the Deku Tree||Series, OoT, OoT3D}} is the first dungeon of {{OoT}}.<ref>{{Cite Book|quote= |book= E |publisher= |page= 149}}</ref> It is the interior of the giant guardian of the [[Kokiri Forest]]. When it contracts a mysterious disease, [[Link]] must venture inside to destroy the Tree's scourge and to break [[Ganondorf]]'s curse.<ref>{{Cite|I have been cursed... I need you to break the curse with your wisdom and courage. Dost thou have courage enough to undertake this task?|Great Deku Tree|OoT}}</ref><ref>{{Cite|Now...listen carefully... A wicked man of the desert cast this dreadful curse upon me...|Great Deku Tree|OoT}}</ref> It is infested with parasitic creatures, the main one being [[Gohma#Ocarina of Time|Queen Gohma]]. This dungeon contains the [[Fairy Slingshot]].
|caption=
|location= {{Term|OoT3D|Kokiri Forest|link}}
|game= OoT
|item=
{{List|
{{Term|OoT3D|Fairy Slingshot|link}},
{{Term|OoT3D|Golden Skull Token|link}} {{Qty|4}}
}}
|boss= {{Term|OoT3D|Gohma|link}}
|quest=
{{List|
{{Term|OoT3D|Kokiri's Emerald|link}},
{{Term|OoT3D|Heart Container|link}}
}}
|theme music=
|strategy= {{StrategyWiki|The Legend of Zelda: Ocarina of Time/Inside the Deku Tree|Inside the Deku Tree}}
}}
{{Term/Store|Inside the Deku Tree||Series, OoT, OoT3D}} is the first {{Term|OoT3D|Dungeon|link}} of {{OoT}}.<ref>{{Cite Book|quote= |book= E |publisher= |page= 149}}</ref> It is the first {{Term|OoT3D|Dungeon}} in the game. Its {{Term|OoT3D|Dungeon}} {{Term|OoT3D|Item}} is the {{Term|OoT3D|Fairy Slingshot|link}} and its boss is {{Term|OoT3D|Gohma|link}}.
 
{{OTOC}}
 
==Features and Overview==
{{Collapsible
|header= Map
|frame= true
|collapse= false
|stretch= false
|content=
{{Tabs
  |align= center
  |columns= 5
  |position= bottom
  |default= 3
  |tab1= B2
  |content1= [[File:OoT3D Inside the Deku Tree B2.png|link=]]
  |tab2= B1
  |content2= [[File:OoT3D Inside the Deku Tree B1.png|link=]]
  |tab3= F1
  |content3= [[File:OoT3D Inside the Deku Tree 1F.png|link=]]
  |tab4= F2
  |content4= [[File:OoT3D Inside the Deku Tree 2F.png|link=]]
  |tab5= F3
  |content5= [[File:OoT3D Inside the Deku Tree 3F.png|link=]]
}}
}}
The {{Term|OoT3D|Great Deku Tree|link}} is located inside his {{Term|OoT3D|Great Deku Tree's Meadow|link|display=Meadow}} in {{Term|OoT3D|Kokiri Forest|link}}. The entrance to the {{Term|OoT3D|Great Deku Tree's Meadow}} is blocked by {{Term|OoT3D|Mido|link}}, who refuses entry to anyone without both a {{Term|OoT3D|Sword|link}} and {{Term|OoT3D|Shield|link}}. Once {{Term|OoT3D|Link|link}} equips both the {{Term|OoT3D|Kokiri Sword|link}} and {{Term|OoT3D|Deku Shield|link}}, {{Term|OoT3D|Mido}} will begrudgingly allow him to visit the {{Term|OoT3D|Great Deku Tree}}. Inside the {{Term|OoT3D|Great Deku Tree's Meadow}}, the {{Term|OoT3D|Great Deku Tree}} explains that he has been cursed and requires {{Term|OoT3D|Link}}'s help to break his curse.<ref>{{Cite|Link... Welcome... Listen carefully to what I, the {{Color|OoT3D Red|Deku Tree}}, am about to tell thee... Thy slumber these past moons must have been restless and full of nightmares... As the servants of evil gain strength, a vile climate pervades the land and causes nightmares to those sensitive to it... Verily, thou hast felt it... Link... The time has come to test thy courage...|Great Deku Tree|OoT3D}}<br/>{{Cite|I have been {{Color|OoT3D Red|cursed}}... I need thee to break the curse with thy wisdom and courage. Dost thou have courage enough to undertake this task?|Great Deku Tree|OoT3D}}</ref> If {{Term|OoT3D|Link}} agrees to help, the {{Term|OoT3D|Great Deku Tree}} opens his mouth, granting {{Term|OoT3D|Link}} passage inside.<ref>{{Cite|[{{Color|OoT3D Green|Yes}}] Then enter, brave Link, and thou too, Navi... Navi the fairy... Thou must aid Link... And, Link... When {{Color|OoT3D Light Blue|Navi}} speaks, use {{Icon|OoT3D Navi}} to listen well to her words of wisdom...|Great Deku Tree|OoT3D}}</ref>{{Note|If {{Term|OoT3D|Link}} denies this request, the {{Term|OoT3D|Great Deku Tree}} will tell him to return to the {{Term|OoT3D|Kokiri Forest}} to practice combat before returning.<ref>{{Cite|[{{Color|OoT3D Green|No}}] Perhaps thou dost not yet have confidence in thy abilities... Return to the Kokiri Forest to learn the skills of combat... When thou art ready, return here and speak with me by using {{Icon|OoT3D L}}...|Great Deku Tree|OoT3D}}</ref>}}
[[File:OoT3D Inside the Deku Tree Interior.png|thumb|right|240px|The {{Term|OoT3D|Dungeon}}'s entrance from {{OoT3D|-}}]]
The {{Term|OoT3D|Dungeon|link}} is designed to teach {{Term|OoT3D|Link}} how to navigate in three-dimensional space and how basic {{Plural|OoT3D|Object|link}} like {{Plural|OoT3D|Door|link}},<ref>{{Cite|You can open a {{Color|OoT3D White|door}} by standing in front of it and pressing {{Icon|OoT3D A}}. Pay attention to what the Action Icon says. That's the {{Color|OoT3D White|A Button icon}} on the upper screen!|Navi|OoT3D}}</ref> {{Plural|OoT3D|Ladder|link}} and {{Plural|OoT3D|Vine|link}},<ref>{{Cite|Look at this wall! The vines growing on it give it a rough surface... Maybe you can climb it, Link!|Navi|OoT3D}}</ref> {{Plural|OoT3D|Switch|link}}, and {{Plural|OoT3D|Block|link}} function.<ref>{{Cite|Stand next to this {{Color|OoT3D White|block}} and grab hold of it with {{Icon|OoT3D A}}. While holding {{Icon|OoT3D A}}, you can push or pull it. If you stand next to the {{Color|OoT3D White|block}} and press {{Icon|OoT3D A}} while pressing {{Icon|OoT3D Circle Pad}} toward the {{Color|OoT3D White|block}}, you can climb on top of it. Pay attention to what the {{Color|OoT3D White|Action Icon}} says!|Navi|OoT3D}}</ref> As {{Term|OoT3D|Link}} enters the {{Term|OoT3D|Dungeon}}, the camera shifts to focus on a {{Term|OoT3D|Ladder}}, giving a hint for where {{Term|OoT3D|Link}} must go first.
 
Most of the {{Plural|OoT3D|Enemy|link}} within the {{Term|OoT3D|Dungeon}} are stationary and will not move around, teaching {{Term|OoT3D|Link}} how to engage {{Plural|OoT3D|Enemy}} in combat. Some {{Plural|OoT3D|Enemy}} cling to the ceiling and will drop down onto {{Term|OoT3D|Link}} if he approaches their positions, encouraging {{Term|OoT3D|Link}} to be aware of his surroundings. {{Term|OoT3D|Inside the Deku Tree}} is a forgiving {{Term|OoT3D|Dungeon}} as a large number of {{Plural|OoT3D|Heart|link}} can be found floating in various parts of it, as well as inside many of its {{Plural|OoT3D|Treasure Chest|link}}. Several patches of {{Term|OoT3D|Grass|link}} grow within the {{Term|OoT3D|Dungeon}} and provide {{Plural|OoT3D|Heart}} as well as {{Plural|OoT3D|Rupee|link}} and {{Plural|OoT3D|Deku Seed|link}} when cut. These patches of {{Term|OoT3D|Grass}} typically regrow after being cut, allowing {{Term|OoT3D|Link}} to retrieve an infinite stock of supplies.
 
The vertical design of the {{Term|OoT3D|Dungeon}} challenges {{Term|OoT3D|Link}}'s spatial awareness and is also the key to entering the depths of the {{Term|OoT3D|Inside the Deku Tree|display=Deku Tree}}. The first room of the {{Term|OoT3D|Dungeon}} is a large, three-story chamber that branches into various rooms. In the center of the first room there is a large {{Term|OoT3D|Web}} covering a pit leading to the depths of the {{Term|OoT3D|Dungeon}}, though it cannot be bypassed from the first floor. The second floor holds the {{Term|OoT3D|Dungeon}}'s primary {{Term|OoT3D|Item|link}}, the {{Term|OoT3D|Fairy Slingshot|link}}, which gives greater freedom to manipulate {{Plural|OoT3D|Puzzle}} and fight {{Plural|OoT3D|Enemy}} from a safe distance. {{Term|OoT3D|Link}} is taught how to carry {{Term|OoT3D|Fire|link}} from one {{Term|OoT3D|Torch|link}} to another with {{Plural|OoT3D|Deku Stick|link}} and to temporarily manipulate rooms with timed {{Plural|OoT3D|Floor Switch|link}} while ascending the {{Term|OoT3D|Inside the Deku Tree|display=Deku Tree}}. A cowardly {{Term|OoT3D|Deku Scrub}} can also be found on the second floor, who in return for his freedom teaches {{Term|OoT3D|Link}} how to safely land after jumping from high elevations.<ref>{{Cite|Ow-ow-ow! Forgive me, master! If I give you a tip, will you let me go? When you jump off a high cliff, if you hold {{Icon|OoT3D Circle Pad}} forward, you will roll on the ground when you land and won't get hurt from the fall. I can't guarantee it will work, though, if the cliff is really, really high, heh heh! Well, try it if you are feeling bold! Wah ha hah!|Deku Scrub|OoT3D}}</ref> From the third floor, {{Term|OoT3D|Link}} is able to jump down onto the {{Term|OoT3D|Web}} and break it with the force of {{Term|OoT3D|Gravity|link}} to land in a pool of water in the bottom first floor.
 
A {{Term|OoT3D|Floor Switch}} on the bottom first floor activates a nearby {{Term|OoT3D|Torch}}, which in turn burns the {{Term|OoT3D|Web}} covering it and teaches {{Term|OoT3D|Link}} about the flammability of {{Plural|OoT3D|Web}}. To advance further, {{Term|OoT3D|Link}} must combine this and the knowledge gained on the third floor and carry {{Term|OoT3D|Fire}} to burn the {{Term|OoT3D|Web}} covering a nearby {{Term|OoT3D|Door}}. A second cowardly {{Term|OoT3D|Deku Scrub}} is found after this, who teaches {{Term|OoT3D|Link}} the secret to advancing beyond a group of {{Plural|OoT3D|Deku Scrub}} by defeating them in the proper order.<ref>{{Cite|Please forgive me, master! I'll never do it again! If you spare me, I'll teach you something cool. You will never beat my brothers up ahead unless you punish them in the proper order. The order is...<br/>{{Color|OoT3D Red|2 3 1<br/>Twenty-three is number one!}} Do you think I'm a traitor?|Deku Scrub|OoT3D}}</ref> Another room along this path tests {{Term|OoT3D|Link}}'s ability to pass under a {{Term|OoT3D|Spiketrap|link}}, which can be done by either {{Term|OoT3D|Swimming|link}} and {{Term|OoT3D|Diving|link}} to press an underwater {{Term|OoT3D|Floor Switch}} that lowers the room's water level, or by crouching and holding his {{Term|OoT3D|Deku Shield}} to pass underneath the {{Term|OoT3D|Spiketrap}}. A room along this path features a {{Term|OoT3D|Cracked Wall|link}}, which can only be destroyed with {{Plural|OoT3D|Bomb|link}}, which are obtained in {{Term|OoT3D|Dodongo's Cavern|link}}. At the end of this path is another {{Term|OoT3D|Web}} covering a pit to the bottom second floor where a group of three {{Plural|OoT3D|Deku Scrub}} guard the {{Term|OoT3D|Door}} to the {{Term|OoT3D|Boss|link}}, {{Term|OoT3D|Gohma|link}}. By stunning the middle one first, the right one second, and the left one first, {{Term|OoT3D|Link}} will defeat them and gain entry. Out of frustration, one of the {{Plural|OoT3D|Deku Scrub}} reveals {{Term|OoT3D|Gohma}}'s weakness before disappearing.<ref>{{Cite|How did you know our secret? How irritating! It's so annoying that I'm going to reveal the secret of Queen Gohma to you! In order to administer the coup de grâce to Queen Gohma, strike with your sword {{Color|OoT3D Red|while she's stunned}}. Oh, Queenie... Sorry about that!|Deku Scrub|OoT3D}}</ref>
[[File:OoT3D Gohma Ceiling.png|thumb|right|240px|{{Term|OoT3D|Gohma}} clinging to the ceiling from {{OoT3D|-}}]]
The {{Term|OoT3D|Boss Arena|link}} is a large room with four pillars. When {{Term|OoT3D|Link}} enters, {{Term|OoT3D|Gohma}} can be heard walking along its ceiling. By making eye contact with the {{Term|OoT3D|Boss}}, {{Term|OoT3D|Link}} will begin the fight with her. Upon her defeat, {{Term|OoT3D|Gohma}} will leave behind a {{Term|OoT3D|Heart Container|link}} that increases {{Term|OoT3D|Link}}'s {{Term|OoT3D|Life Gauge|link}} and a {{Term|OoT3D|Warp Point|link}} will appear to take {{Term|OoT3D|Link}} back to the {{Term|OoT3D|Great Deku Tree's Meadow}}. With the curse broken, the {{Term|OoT3D|Great Deku Tree}} congratulates him and shares more information about the origin of his curse.<ref>{{Cite|Well done, Link...|Great Deku Tree|OoT3D}}<br/>{{Cite|Thou has verily demonstrated they courage... I knew that thou wouldst be able to carry out my wishes...|Great Deku Tree|OoT3D}}<br/>{{Cite|Now I have yet more to tell thee, wouldst thou listen...|Great Deku Tree|OoT3D}}</ref>
 
According to the {{Term|OoT3D|Great Deku Tree}}, he was cursed by an evil sorcerer named {{Term|OoT3D|Ganondorf|link}} who is looking for the entrance to the {{Term|OoT3D|Sacred Realm|link}} that houses the divine {{Term|OoT3D|Triforce|link}}.<ref>{{Cite|Now...listen carefully... A {{Color|OoT3D Red|wicked man of the desert}} cast this dreadful curse upon me...|Great Deku Tree|OoT3D}}<br/>{{Cite|This evil man ceaselessly uses his vile, sorcerous powers in his search for the Sacred Realm that is connected to Hyrule... For it is in that Sacred Realm that one will find the divine relic, the {{Color|OoT3D Red|Triforce}}, which contains the essence of the gods...|Great Deku Tree|OoT3D}}</ref> Because he refused to give one of the keys to the {{Term|OoT3D|Sacred Realm}}, a curse was placed on the {{Term|OoT3D|Great Deku Tree}} to drain his power and ultimately kill him.<ref>{{Cite|Thou must never allow the desert man in black armor to lay his hands on the sacred Triforce... Thou must never suffer that man, with his evil heart, to enter the Sacred Realm of legend... That evil man who cast the death curse upon me and sapped my power... Because of that curse, my end is nigh... Though your valiant efforts to break the curse were successful, I was doomed before you started... Yes, I will pass away soon... But do not grieve for me... I have been able to tell you of these important matters... This is Hyrule's final hope...|Great Deku Tree|OoT3D}}</ref> After giving {{Term|OoT3D|Link}} the {{Term|OoT3D|Spiritual Stone of the Forest|link}}, one of the keys to the {{Term|OoT3D|Sacred Realm}}, the {{Term|OoT3D|Great Deku Tree}} tells him to travel to {{Term|OoT3D|Hyrule Castle|link}} and meet with its {{Term|OoT3D|Princess Zelda|link|display=Princess}}.<ref>{{Cite|Link... Go now to Hyrule Castle... There thou wilt surely meet the {{Color|OoT3D Red|Princess of Destiny}}... Take {{Color|OoT3D Red|this stone}} with thee, the stone that man wanted so much that he cast the curse upon me...|Great Deku Tree|OoT3D}}</ref> With his duty to protect the {{Term|OoT3D|Triforce}} completed, he passes away.
 
During the {{Term|OoT3D|Child Era|link}}, {{Term|OoT3D|Link}} is still able to enter {{Term|OoT3D|Inside the Deku Tree}}. This passage becomes blocked in the {{Term|OoT3D|Adult Era|link}}. In order to fully explore the {{Term|OoT3D|Dungeon}}, {{Term|OoT3D|Link}} must return with {{Plural|OoT3D|Bomb}} and the {{Term|OoT3D|Boomerang|link}}.
 
The design of the {{Term|OoT3D|Dungeon}} is altered slightly in {{MQ}}. It features a different array of {{Plural|OoT3D|Monster|link}} such as {{Plural|OoT3D|Big Deku Baba|link}} and {{Plural|OoT3D|Keese|link}}. Different {{Plural|OoT3D|Puzzle}} can be found within, though they largely follow the same concepts such as carrying {{Plural|OoT3D|Fire}}. Unlike in the normal mode, {{Term|OoT3D|Link}} must carry {{Term|OoT3D|Fire}} through one room into another to activate two {{Plural|OoT3D|Torch}} as well as under the {{Term|OoT3D|Spiketrap}} without the use of the underwater {{Term|OoT3D|Floor Switch}} to light a {{Term|OoT3D|Torch}} across the pool of water. The cowardly {{Plural|OoT3D|Deku Scrub}} can no longer be found, though the three guarding the {{Term|OoT3D|Boss Arena}} remain. The locations of {{Plural|OoT3D|Gold Skulltula|link}} and the contents of {{Plural|OoT3D|Treasure Chest}} have also been changed. In order to fully explore the {{Term|OoT3D|Dungeon}}, {{Term|OoT3D|Link}} must have {{Plural|OoT3D|Bombchu|link}}, the {{Term|OoT3D|Boomerang}}, and the "{{Term|OoT3D|Song of Time|link}}".


==Entrance to the Tree==
A {{Term|OoT3D|Business Scrub|link}} appears near the lowest pit selling {{Plural|OoT3D|Deku Shield|link}} to replace {{Term|OoT3D|Link}}'s if his is burned by the {{Plural|OoT3D|Keese}}. However, these cost 10 {{Plural|OoT3D|Rupee}} more than those in the {{Term|OoT3D|Kokiri Shop|link}}.
The [[Deku Tree]] is found east of [[Kokiri Forest]]. To reach there, however, Link must show [[Mido]],who is blocking the way, the [[Deku Shield]] and [[Kokiri Sword]].<ref>{{Cite|Eh, what's that?! Oh, you have a {{Color|OoT3D Light Blue|Deku Shield}}… And what's THAT?! Is that the {{Color|OoT3D Red|Kokiri Sword}}?! GOOD GRIEF!|Mido|OoT3D}}</ref> After that, Link approaches the dying deity, who talks to him about his situation, and enters.


==Themes and Navigation==
===Areas===
The Great Deku Tree contains five floors, of which three are over the surface and two are underground. The first three floors resemble a central circling room that, with the exception of the first floor, have branched rooms where Link can find various goods. The two basements are only accessible when Link jumps from a very high spot to the center of the first floor's entrance; most of the puzzles in these basements require Link to kill any enemy or destroy thick webs through the use of fire. The final puzzle appears in the form of three [[Deku Scrub]]s which must be defeated in the correct order (second in line, third in line, and first in line) to face the boss, Gohma.<ref>{{Cite|Please forgive me, master! I'll never do it again! If you spare me, I'll teach you something cool. You will never beat my brothers up ahead unless you punish them in the proper order.The order is... 2  3  1 Twenty-three is number one! Do you think I'm a traitor?|Deku Scrub|OoT}}</ref><ref>{{Cite|How did you know our secret?! How irritating!|Deku Scrub|OoT}}</ref> There is no mini-boss in this dungeon, although there are two individual Deku Scrubs in the dungeon, as well as the aforementioned group at the end.
===={{Term|OoT3D|Business Scrub}}'s {{Term|OoT3D|Shop}}====
;{{MQ|-}} only
{{Wares|game= OoT3D
|-
| Deku Shield
| 50
}}


To obtain all the [[Gold Skulltula]] Tokens, Link must return to the dungeon after getting [[Bomb]]s and the [[Boomerang]].
==={{Plural|OoT3D|Enemy}}===
{{Gallery List|Enemies
|OoT=
Big Skulltula [Qty:3],
Deku Baba [Qty:9],
Deku Baba [2][Qty:5]{{List Note|Five [[Zelda Wiki:Glossary#Respawn|respawn]] indefinitely.}},
Deku Scrub [Qty:5]{{List Note|Four do not [[Zelda Wiki:Glossary#Reappear|reappear]].}},
Gohma Egg [Qty:3],
Gold Skulltula [Qty:4]{{List Note|Four do not [[Zelda Wiki:Glossary#Reappear|reappear]].}},
Skulltula [Qty:4],
Skullwalltula [Qty:3],
Spiked-Log Trap [Qty:1]
}}
{{List Notes}}


==''Master Quest''==
;{{MQ|-}}
In the {{MQ}} version of the game, besides the obvious change in the puzzles and Gold Skulltula locations, [[Gohma Larva]]e now appear all over the dungeon, along with [[Keese]] and some [[Big Deku Baba]]s. There is a [[Business Scrub]] that sells a [[Deku Shield]], and the [[Deku Scrub]] that reveals the code for accessing the boss's room is missing and has been replaced with a [[Mad Scrub]]. The slingshot and compass locations have been switched.
{{Gallery List|Enemies
|OoT=
Big Deku Baba [Qty:3],
Business Scrub [Qty:1],
Deku Baba [Qty:7]{{List Note|One does not [[Zelda Wiki:Glossary#Reappear|reappear]].}},
Deku Baba [2][Qty:5]{{List Note|Five [[Zelda Wiki:Glossary#Respawn|respawn]] indefinitely.}},
Deku Scrub [Qty:3]{{List Note|Three do not [[Zelda Wiki:Glossary#Reappear|reappear]]. These {{Plural|OoT3D|Deku Scrub}} will not be defeated unless {{Term|OoT3D|Link|link}} defeats them in the inverse order of {{OoT|-}}'s normal mode: 1, 3, 2. Despite the mirroring in {{OoT3D|-}}{{'}}s {{MQ|-}}, the leftmost {{Term|OoT3D|Deku Scrub}} is counted as "1".}},
Gohma Egg [Qty:26]{{List Note|17 do not [[Zelda Wiki:Glossary#Reappear|reappear]].}},
Gold Skulltula [Qty:4]{{List Note|Four do not [[Zelda Wiki:Glossary#Reappear|reappear]].}},
Keese [Qty:6]{{List Note|One does not [[Zelda Wiki:Glossary#Reappear|reappear]].}},
Mad Scrub [Qty:2]{{List Note|Two do not [[Zelda Wiki:Glossary#Reappear|reappear]].}},
Skulltula [Qty:2],
Skullwalltula [Qty:3],
Spiked-Log Trap [Qty:1]
}}
{{List Notes}}


==Minor Enemies and Traps==
===={{Plural|OoT3D|Boss}}====
<gallery>
{{Gallery List|Enemies
File:OoT Big Skulltula Model.png|[[Big Skulltula]]
|OoT= Gohma [Qty:1]<br/>''Parasitic Armored Arachnid''
File:OoT Deku Baba Model.png|[[Deku Baba]]
}}
File:OoT Deku Scrub Model.png|[[Deku Scrub]]
 
File:OOT Fire Keese.png|[[Fire Keese]] {{Exp Game|MQ}}
==={{Plural|OoT3D|Treasure Chest}}===
File:OoT Gold Skulltula Model.png|[[Gold Skulltula]]
{{Treasure Chests|game= OoT3D
File:GohmaLarva.png|[[Gohma Larva]]
|-
File:OoT Keese Model.png|[[Keese]] {{Exp Game|MQ}}
| Treasure Chest [2]
File:OoT Spiketrap Model.png|[[Rolling Spike Trap]]
| Dungeon Map
File:OoT Skulltula Model.png|[[Skulltula]]
| [[File:OoT3D Inside the Deku Tree Treasure Chest.png|link=]]
File:Skullwalltula.png|[[Skullwalltula]]
| Between the {{Plural|OoT3D|Vine|link}} near the top of the spiral ramp in the first room
File:Big Deku Baba OoT.png|[[Big Deku Baba]] {{Exp Game|MQ}}
|-
File:Business Scrub.png|[[Business Scrub]] {{Exp Game|MQ}}
| Treasure Chest [2]
File:OoT Mad Scrub Model 2.png|[[Mad Scrub]] {{Exp Game|MQ}}
| Fairy Slingshot
</gallery>
| [[File:OoT3D Inside the Deku Tree Treasure Chest 2.png|link=]]
| Atop the far ledge in 2F's southwestern room
|-
| Treasure Chest
| Recovery Heart [File:OoT3D Heart Model.png]
| [[File:OoT3D Inside the Deku Tree Treasure Chest 3.png|link=]]
| Atop a ledge accessible by {{Plural|OoT3D|Vine|link}} in 2F's southwestern room
|-
| Treasure Chest [2]
| Compass
| [[File:OoT3D Inside the Deku Tree Treasure Chest 4.png|link=]]
| Atop a ledge in 3F's western room
|-
| Treasure Chest
| Recovery Heart [File:OoT3D Heart Model.png]
| [[File:OoT3D Inside the Deku Tree Treasure Chest 5.png|link=]]
| Atop the ledge along the south wall in 3F's western room
|-
| Treasure Chest
| Recovery Heart [File:OoT3D Heart Model.png]
| [[File:OoT3D Inside the Deku Tree Treasure Chest 6.png|link=]]
| Behind the {{Term|OoT3D|Web|link}} near the {{Term|OoT3D|Torch|link}} in B1's northeastern room
}}
 
;{{MQ|-}}
{{Hatnote|The directions listed apply for {{OoT3D|-}}{{'}}s {{MQ|-}}. In all versions of {{MQ|-}} prior to {{OoT3D|-}}, east and west are reversed from the directions listed here.}}
{{Treasure Chests|game= OoT3D
|-
| Treasure Chest [2]
| Dungeon Map
| [[File:OoT3D MQ Inside the Deku Tree Treasure Chest.png|link=]]
| Between the {{Plural|OoT3D|Vine|link}} near the top of the spiral ramp in the first room
|-
| Treasure Chest
| Blue Rupee [File:OoT3D Blue Rupee Obtained Model.png]
| [[File:OoT3D MQ Inside the Deku Tree Treasure Chest 2.png|link=]]
| Appears atop a ledge after lighting the {{Term|OoT3D|Torch|link}} in the center of 3F's eastern room
|-
| Treasure Chest [2]
| Fairy Slingshot
| [[File:OoT3D MQ Inside the Deku Tree Treasure Chest 3.png|link=]]
| Appears atop a ledge in 3F's eastern room after all of the {{Plural|OoT3D|Enemy|link}} have been defeated
|-
| Treasure Chest [2]
| Compass
| [[File:OoT3D MQ Inside the Deku Tree Treasure Chest 4.png|link=]]
| Atop the far ledge in 2F's southeastern room
|-
| Treasure Chest
| Blue Rupee [File:OoT3D Blue Rupee Obtained Model.png]
| [[File:OoT3D MQ Inside the Deku Tree Treasure Chest 5.png|link=]]
| Appears in B1's northwestern room after pressing the {{Term|OoT3D|Floor Switch|link}} behind the {{Term|OoT3D|Web|link}}
|-
| Treasure Chest
| Recovery Heart [File:OoT3D Heart Model.png]
| [[File:OoT3D MQ Inside the Deku Tree Treasure Chest 6.png|link=]]
| Beside the entrance in B1's south-central room
}}<!--
 
One Treasure Chest is located inside a Time Block
 
-->
{{List Notes}}
 
==={{Plural|OoT3D|Golden Skull Token}}===
{{Gold Skulltulas|game= OoT3D
|-
| Inside the Deku Tree
| On the wall behind the small {{Term|OoT3D|Treasure Chest|link}} in 3F's western room
|-
| Inside the Deku Tree [2]
| Clinging to the {{Plural|OoT3D|Vine}} connecting B1 and 1F
|-
| Inside the Deku Tree [3]
| On the bars in B1's northeastern room
|-
| Inside the Deku Tree [4]
| On the wall in B1's northwestern room<br/>Requires {{Plural|OoT3D|Bomb|link}} and the {{Term|OoT3D|Boomerang|link}}
}}
 
;{{MQ|-}}
{{Hatnote|The directions listed apply for {{OoT3D|-}}{{'}}s {{MQ|-}}. In all versions of {{MQ|-}} prior to {{OoT3D|-}}, east and west are reversed from the directions listed here.}}
{{Gold Skulltulas|game= OoT3D
|-
| MQ Inside the Deku Tree
| Inside the {{Term|OoT3D|Wooden Box|link}} beside the {{Plural|OoT3D|Vine|link}} near the top of the spiral ramp in the first room
|-
| MQ Inside the Deku Tree [2]
| Behind the {{Plural|OoT3D|Bomb Rock|link}} in 2F's southeastern room<br/>Requires {{Plural|OoT3D|Bombchu|link}} and the {{Term|OoT3D|Boomerang|link}}
|-
| MQ Inside the Deku Tree [3]
| High on the wall in B1's northeastern room<br/>Requires the {{Term|OoT3D|Boomerang|link}}
|-
| MQ Inside the Deku Tree [4]
| On the ceiling in B1's middle-northeastern room<br/>Requires the {{Term|OoT3D|Boomerang|link}} and the "{{Term|OoT3D|Song of Time|link}}"
}}


==Trivia==
==Trivia==
*The sealed room in the basement of the dungeon containing the final Gold Skulltula does not appear on the map until it is visited, even after Link collects the [[Dungeon Map]]. This was fixed in {{OoT3D}}.
* The sealed room in B1 of the {{Term|OoT|Dungeon|link}} containing the final {{Term|OoT|Gold Skulltula|link}} does not appear on the {{Term|OoT|Map|link}} until it is visited, even after {{Term|OoT|Link|link}} collects the {{Term|OoT|Dungeon Map|link}}. This issue was fixed in {{OoT3D}}.


==Nomenclature==
==Nomenclature==
{{Names
{{Nomenclature}}
|align= left
 
|enBr=  
===Other Names===
|enBrM=  
{{Other Names
|ja= {{Romanize|デクの樹サマの中|Deku no Ki-sama no Naka}}
|-
|jaM= Inside the Deku Tree
| Inside the Great Deku Tree<ref>{{Cite eGuide|game= OoT3D |guide= Prima |page= 23}}</ref>
|esS=  
| {{OoT3D}}
|esSM=  
| {{eGuide|OoT3D|Prima}}
|esL= Gran Árbol Deku {{Exp Game|OoT3D}}
| {{E}}
|esLM= {{exp|This dialect does not use separate names for the dungeon and non-dungeon areas of the tree.|Great Deku Tree}}
|frF=
|frFM=
|frC= Vénérable Arbre Mojo {{Exp Game|OoT3D}}
|frCM= {{Exp|This dialect does not use separate names for the dungeon and non-dungeon areas of the tree.|Venerable Mojo Tree}}
|de= Im Deku-Baum
|deM= In the Deku Tree
|it= Interno dell'Albero Deku
|itM=
|ko=
|koM=
|zhS= 德库树长老的里面
|zhSM= Inside the Elder Deku Tree
|zhT= 德庫樹長老體內
|zhTM= Inside the Elder Deku Tree
}}
}}


==Gallery==
==Gallery==
<gallery>
<gallery>
File:1 Deku34 Large.jpg|An [[Eyeball Switch]] Inside the Deku Tree
File:1 Deku34 Large.jpg|An {{Term|OoT3D|Eyeball Switch}} {{Term|OoT3D|Inside the Deku Tree}} from {{OoT|-}}
File:1 Deku17 Large.jpg|Activating a [[Floor Switch]] Inside the Deku Tree
File:1 Deku17 Large.jpg|Activating a {{Term|OoT3D|Floor Switch}} {{Term|OoT3D|Inside the Deku Tree}} from {{OoT|-}}
File:Dekuoot.jpg|Dungeon Map of the Deku Tree
File:OoT3D Link Climbing Vines.jpg|{{Term|OoT3D|Link}} climbing {{Plural|OoT3D|Vine}} {{Term|OoT3D|Inside the Deku Tree}}<br/>{{Small|{{3D Image}}}}
File:OoT3D Inside the Deku Tree Map 2.png|Map of the basements of the {{Term|OoT3D|Inside the Deku Tree}} from {{OoT3D|-}}
</gallery>
</gallery>
{{Notes}}


{{Ref}}
{{Ref}}
{{DungeonNav2|OoT}}
{{DungeonNav2|OoT}}
{{Categories
{{Categories
  |dungeons= OoT, OoT3D
  |dungeons= OoT, OoT3D
}}
}}
[[de:Im Deku-Baum]]

Latest revision as of 21:47, 19 October 2023

Inside the Deku Tree is the first Dungeon of Ocarina of Time.[1] It is the first Dungeon in the game. Its Dungeon Item is the Fairy Slingshot and its boss is Gohma.

Features and Overview

Maphide ▲
OoT3D Inside the Deku Tree B2.png
OoT3D Inside the Deku Tree B1.png
OoT3D Inside the Deku Tree 1F.png
OoT3D Inside the Deku Tree 2F.png
OoT3D Inside the Deku Tree 3F.png
B2B1F1F2F3

The Great Deku Tree is located inside his Meadow in Kokiri Forest. The entrance to the Great Deku Tree's Meadow is blocked by Mido, who refuses entry to anyone without both a Sword and Shield. Once Link equips both the Kokiri Sword and Deku Shield, Mido will begrudgingly allow him to visit the Great Deku Tree. Inside the Great Deku Tree's Meadow, the Great Deku Tree explains that he has been cursed and requires Link's help to break his curse.[2] If Link agrees to help, the Great Deku Tree opens his mouth, granting Link passage inside.[3][note 1]

The Dungeon's entrance from Ocarina of Time 3D

The Dungeon is designed to teach Link how to navigate in three-dimensional space and how basic Objects like Doors,[5] Ladders and Vines,[6] Switches, and Blocks function.[7] As Link enters the Dungeon, the camera shifts to focus on a Ladder, giving a hint for where Link must go first.

Most of the Enemies within the Dungeon are stationary and will not move around, teaching Link how to engage Enemies in combat. Some Enemies cling to the ceiling and will drop down onto Link if he approaches their positions, encouraging Link to be aware of his surroundings. Inside the Deku Tree is a forgiving Dungeon as a large number of Hearts can be found floating in various parts of it, as well as inside many of its Treasure Chests. Several patches of Grass grow within the Dungeon and provide Hearts as well as Rupees and Deku Seeds when cut. These patches of Grass typically regrow after being cut, allowing Link to retrieve an infinite stock of supplies.

The vertical design of the Dungeon challenges Link's spatial awareness and is also the key to entering the depths of the Deku Tree. The first room of the Dungeon is a large, three-story chamber that branches into various rooms. In the center of the first room there is a large Web covering a pit leading to the depths of the Dungeon, though it cannot be bypassed from the first floor. The second floor holds the Dungeon's primary Item, the Fairy Slingshot, which gives greater freedom to manipulate Puzzles and fight Enemies from a safe distance. Link is taught how to carry Fire from one Torch to another with Deku Sticks and to temporarily manipulate rooms with timed Floor Switches while ascending the Deku Tree. A cowardly Deku Scrub can also be found on the second floor, who in return for his freedom teaches Link how to safely land after jumping from high elevations.[8] From the third floor, Link is able to jump down onto the Web and break it with the force of Gravity to land in a pool of water in the bottom first floor.

A Floor Switch on the bottom first floor activates a nearby Torch, which in turn burns the Web covering it and teaches Link about the flammability of Webs. To advance further, Link must combine this and the knowledge gained on the third floor and carry Fire to burn the Web covering a nearby Door. A second cowardly Deku Scrub is found after this, who teaches Link the secret to advancing beyond a group of Deku Scrubs by defeating them in the proper order.[9] Another room along this path tests Link's ability to pass under a Spiketrap, which can be done by either Swimming and Diving to press an underwater Floor Switch that lowers the room's water level, or by crouching and holding his Deku Shield to pass underneath the Spiketrap. A room along this path features a Cracked Wall, which can only be destroyed with Bombs, which are obtained in Dodongo's Cavern. At the end of this path is another Web covering a pit to the bottom second floor where a group of three Deku Scrubs guard the Door to the Boss, Gohma. By stunning the middle one first, the right one second, and the left one first, Link will defeat them and gain entry. Out of frustration, one of the Deku Scrubs reveals Gohma's weakness before disappearing.[10]

Gohma clinging to the ceiling from Ocarina of Time 3D

The Boss Arena is a large room with four pillars. When Link enters, Gohma can be heard walking along its ceiling. By making eye contact with the Boss, Link will begin the fight with her. Upon her defeat, Gohma will leave behind a Heart Container that increases Link's Life Gauge and a Warp Point will appear to take Link back to the Great Deku Tree's Meadow. With the curse broken, the Great Deku Tree congratulates him and shares more information about the origin of his curse.[11]

According to the Great Deku Tree, he was cursed by an evil sorcerer named Ganondorf who is looking for the entrance to the Sacred Realm that houses the divine Triforce.[12] Because he refused to give one of the keys to the Sacred Realm, a curse was placed on the Great Deku Tree to drain his power and ultimately kill him.[13] After giving Link the Spiritual Stone of the Forest, one of the keys to the Sacred Realm, the Great Deku Tree tells him to travel to Hyrule Castle and meet with its Princess.[14] With his duty to protect the Triforce completed, he passes away.

During the Child Era, Link is still able to enter Inside the Deku Tree. This passage becomes blocked in the Adult Era. In order to fully explore the Dungeon, Link must return with Bombs and the Boomerang.

The design of the Dungeon is altered slightly in Master Quest. It features a different array of Monsters such as Big Deku Babas and Keese. Different Puzzles can be found within, though they largely follow the same concepts such as carrying Fires. Unlike in the normal mode, Link must carry Fire through one room into another to activate two Torches as well as under the Spiketrap without the use of the underwater Floor Switch to light a Torch across the pool of water. The cowardly Deku Scrubs can no longer be found, though the three guarding the Boss Arena remain. The locations of Gold Skulltulas and the contents of Treasure Chests have also been changed. In order to fully explore the Dungeon, Link must have Bombchus, the Boomerang, and the "Song of Time".

A Business Scrub appears near the lowest pit selling Deku Shields to replace Link's if his is burned by the Keese. However, these cost 10 Rupees more than those in the Kokiri Shop.

Areas

Business Scrub's Shop

Master Quest only
Item
Price
ItemPrice

Enemies

  1. Five respawn indefinitely.
  2. Four do not reappear.
  3. Four do not reappear.
Master Quest
  1. One does not reappear.
  2. Five respawn indefinitely.
  3. Three do not reappear. These Deku Scrubs will not be defeated unless Link defeats them in the inverse order of Ocarina of Time's normal mode: 1, 3, 2. Despite the mirroring in Ocarina of Time 3D's Master Quest, the leftmost Deku Scrub is counted as "1".
  4. 17 do not reappear.
  5. Four do not reappear.
  6. One does not reappear.
  7. Two do not reappear.

Bosses

Treasure Chests

Treasure Chest
Contents
Coordinates
OoT3D Inside the Deku Tree Treasure Chest.png
Notes

Between the Vines near the top of the spiral ramp in the first room

Treasure Chest
Contents
Coordinates
OoT3D Inside the Deku Tree Treasure Chest 2.png
Notes

Atop the far ledge in 2F's southwestern room

Treasure Chest
Contents
Coordinates
OoT3D Inside the Deku Tree Treasure Chest 3.png
Notes

Atop a ledge accessible by Vines in 2F's southwestern room

Treasure Chest
Contents
Coordinates
OoT3D Inside the Deku Tree Treasure Chest 4.png
Notes

Atop a ledge in 3F's western room

Treasure Chest
Contents
Coordinates
OoT3D Inside the Deku Tree Treasure Chest 5.png
Notes

Atop the ledge along the south wall in 3F's western room

Treasure Chest
Contents
Coordinates
OoT3D Inside the Deku Tree Treasure Chest 6.png
Notes

Behind the Web near the Torch in B1's northeastern room

Treasure ChestContentsCoordinatesNotes
OoT3D Inside the Deku Tree Treasure Chest.png

Between the Vines near the top of the spiral ramp in the first room

OoT3D Inside the Deku Tree Treasure Chest 2.png

Atop the far ledge in 2F's southwestern room

OoT3D Inside the Deku Tree Treasure Chest 3.png

Atop a ledge accessible by Vines in 2F's southwestern room

OoT3D Inside the Deku Tree Treasure Chest 4.png

Atop a ledge in 3F's western room

OoT3D Inside the Deku Tree Treasure Chest 5.png

Atop the ledge along the south wall in 3F's western room

OoT3D Inside the Deku Tree Treasure Chest 6.png

Behind the Web near the Torch in B1's northeastern room

Master Quest
The directions listed apply for Ocarina of Time 3D's Master Quest. In all versions of Master Quest prior to Ocarina of Time 3D, east and west are reversed from the directions listed here.
Treasure Chest
Contents
Coordinates
OoT3D MQ Inside the Deku Tree Treasure Chest.png
Notes

Between the Vines near the top of the spiral ramp in the first room

Treasure Chest
Contents
Coordinates
OoT3D MQ Inside the Deku Tree Treasure Chest 2.png
Notes

Appears atop a ledge after lighting the Torch in the center of 3F's eastern room

Treasure Chest
Contents
Coordinates
OoT3D MQ Inside the Deku Tree Treasure Chest 3.png
Notes

Appears atop a ledge in 3F's eastern room after all of the Enemies have been defeated

Treasure Chest
Contents
Coordinates
OoT3D MQ Inside the Deku Tree Treasure Chest 4.png
Notes

Atop the far ledge in 2F's southeastern room

Treasure Chest
Contents
Coordinates
OoT3D MQ Inside the Deku Tree Treasure Chest 5.png
Notes

Appears in B1's northwestern room after pressing the Floor Switch behind the Web

Treasure Chest
Contents
Coordinates
OoT3D MQ Inside the Deku Tree Treasure Chest 6.png
Notes

Beside the entrance in B1's south-central room

Treasure ChestContentsCoordinatesNotes
OoT3D MQ Inside the Deku Tree Treasure Chest.png

Between the Vines near the top of the spiral ramp in the first room

OoT3D MQ Inside the Deku Tree Treasure Chest 2.png

Appears atop a ledge after lighting the Torch in the center of 3F's eastern room

OoT3D MQ Inside the Deku Tree Treasure Chest 3.png

Appears atop a ledge in 3F's eastern room after all of the Enemies have been defeated

OoT3D MQ Inside the Deku Tree Treasure Chest 4.png

Atop the far ledge in 2F's southeastern room

OoT3D MQ Inside the Deku Tree Treasure Chest 5.png

Appears in B1's northwestern room after pressing the Floor Switch behind the Web

OoT3D MQ Inside the Deku Tree Treasure Chest 6.png

Beside the entrance in B1's south-central room

Golden Skull Tokens

Gold Skulltula
OoT3D Inside the Deku Tree Gold Skulltula.png
Location

On the wall behind the small Treasure Chest in 3F's western room

Gold Skulltula
OoT3D Inside the Deku Tree Gold Skulltula 2.png
Location

Clinging to the Vines connecting B1 and 1F

Gold Skulltula
OoT3D Inside the Deku Tree Gold Skulltula 3.png
Location

On the bars in B1's northeastern room

Gold Skulltula
OoT3D Inside the Deku Tree Gold Skulltula 4.png
Location

On the wall in B1's northwestern room
Requires Bombs and the Boomerang

Gold SkulltulaLocation
OoT3D Inside the Deku Tree Gold Skulltula.png

On the wall behind the small Treasure Chest in 3F's western room

OoT3D Inside the Deku Tree Gold Skulltula 2.png

Clinging to the Vines connecting B1 and 1F

OoT3D Inside the Deku Tree Gold Skulltula 3.png

On the bars in B1's northeastern room

OoT3D Inside the Deku Tree Gold Skulltula 4.png

On the wall in B1's northwestern room
Requires Bombs and the Boomerang

Master Quest
The directions listed apply for Ocarina of Time 3D's Master Quest. In all versions of Master Quest prior to Ocarina of Time 3D, east and west are reversed from the directions listed here.
Gold Skulltula
OoT3D MQ Inside the Deku Tree Gold Skulltula.png
Location

Inside the Wooden Box beside the Vines near the top of the spiral ramp in the first room

Gold Skulltula
OoT3D MQ Inside the Deku Tree Gold Skulltula 2.png
Location

Behind the Bomb Rocks in 2F's southeastern room
Requires Bombchus and the Boomerang

Gold Skulltula
OoT3D MQ Inside the Deku Tree Gold Skulltula 3.png
Location

High on the wall in B1's northeastern room
Requires the Boomerang

Gold Skulltula
OoT3D MQ Inside the Deku Tree Gold Skulltula 4.png
Location

On the ceiling in B1's middle-northeastern room
Requires the Boomerang and the "Song of Time"

Gold SkulltulaLocation
OoT3D MQ Inside the Deku Tree Gold Skulltula.png

Inside the Wooden Box beside the Vines near the top of the spiral ramp in the first room

OoT3D MQ Inside the Deku Tree Gold Skulltula 2.png

Behind the Bomb Rocks in 2F's southeastern room
Requires Bombchus and the Boomerang

OoT3D MQ Inside the Deku Tree Gold Skulltula 3.png

High on the wall in B1's northeastern room
Requires the Boomerang

OoT3D MQ Inside the Deku Tree Gold Skulltula 4.png

On the ceiling in B1's middle-northeastern room
Requires the Boomerang and the "Song of Time"

Trivia

Nomenclature

ZW Nomenclature Asset.png Names in Other Regions ZW Nomenclature Asset 2.png
LanguageNamesMeanings
Japan
Japanese
デクの樹サマの中  (Deku no Ki-sama no Naka) (OoT)[17]Inside the Great Deku Tree
The People's Republic of China
ChineseSI
德库树的里面 (Dékù shù de lǐmiàn) (OoT)[18]Inside the Dékù Tree
The Italian Republic
Italian
Interno dell'Albero Deku (OoT | OoT3D)[15][16]Inside the Deku Tree
This table was generated using translation pages.
To request an addition, please contact a staff member with a reference.

Other Names

These names, though from official English sources, are not considered Canon by Zelda Wiki as they contradict a name or names from a higher-priority source.

Gallery

Notes

  1. If Link denies this request, the Great Deku Tree will tell him to return to the Kokiri Forest to practice combat before returning.[4]

References

  1. Encyclopedia, Dark Horse Books, pg. 149
  2. "Link... Welcome... Listen carefully to what I, the Deku Tree, am about to tell thee... Thy slumber these past moons must have been restless and full of nightmares... As the servants of evil gain strength, a vile climate pervades the land and causes nightmares to those sensitive to it... Verily, thou hast felt it... Link... The time has come to test thy courage..." — Great Deku Tree (Ocarina of Time 3D)
    "I have been cursed... I need thee to break the curse with thy wisdom and courage. Dost thou have courage enough to undertake this task?" — Great Deku Tree (Ocarina of Time 3D)
  3. "[Yes] Then enter, brave Link, and thou too, Navi... Navi the fairy... Thou must aid Link... And, Link... When Navi speaks, use Navi Button to listen well to her words of wisdom..." — Great Deku Tree (Ocarina of Time 3D)
  4. "[No] Perhaps thou dost not yet have confidence in thy abilities... Return to the Kokiri Forest to learn the skills of combat... When thou art ready, return here and speak with me by using L Button..." — Great Deku Tree (Ocarina of Time 3D)
  5. "You can open a door by standing in front of it and pressing A Button. Pay attention to what the Action Icon says. That's the A Button icon on the upper screen!" — Navi (Ocarina of Time 3D)
  6. "Look at this wall! The vines growing on it give it a rough surface... Maybe you can climb it, Link!" — Navi (Ocarina of Time 3D)
  7. "Stand next to this block and grab hold of it with A Button. While holding A Button, you can push or pull it. If you stand next to the block and press A Button while pressing Circle Pad toward the block, you can climb on top of it. Pay attention to what the Action Icon says!" — Navi (Ocarina of Time 3D)
  8. "Ow-ow-ow! Forgive me, master! If I give you a tip, will you let me go? When you jump off a high cliff, if you hold Circle Pad forward, you will roll on the ground when you land and won't get hurt from the fall. I can't guarantee it will work, though, if the cliff is really, really high, heh heh! Well, try it if you are feeling bold! Wah ha hah!" — Deku Scrub (Ocarina of Time 3D)
  9. "Please forgive me, master! I'll never do it again! If you spare me, I'll teach you something cool. You will never beat my brothers up ahead unless you punish them in the proper order. The order is...
    2 3 1
    Twenty-three is number one!
    Do you think I'm a traitor?
    " — Deku Scrub (Ocarina of Time 3D)
  10. "How did you know our secret? How irritating! It's so annoying that I'm going to reveal the secret of Queen Gohma to you! In order to administer the coup de grâce to Queen Gohma, strike with your sword while she's stunned. Oh, Queenie... Sorry about that!" — Deku Scrub (Ocarina of Time 3D)
  11. "Well done, Link..." — Great Deku Tree (Ocarina of Time 3D)
    "Thou has verily demonstrated they courage... I knew that thou wouldst be able to carry out my wishes..." — Great Deku Tree (Ocarina of Time 3D)
    "Now I have yet more to tell thee, wouldst thou listen..." — Great Deku Tree (Ocarina of Time 3D)
  12. "Now...listen carefully... A wicked man of the desert cast this dreadful curse upon me..." — Great Deku Tree (Ocarina of Time 3D)
    "This evil man ceaselessly uses his vile, sorcerous powers in his search for the Sacred Realm that is connected to Hyrule... For it is in that Sacred Realm that one will find the divine relic, the Triforce, which contains the essence of the gods..." — Great Deku Tree (Ocarina of Time 3D)
  13. "Thou must never allow the desert man in black armor to lay his hands on the sacred Triforce... Thou must never suffer that man, with his evil heart, to enter the Sacred Realm of legend... That evil man who cast the death curse upon me and sapped my power... Because of that curse, my end is nigh... Though your valiant efforts to break the curse were successful, I was doomed before you started... Yes, I will pass away soon... But do not grieve for me... I have been able to tell you of these important matters... This is Hyrule's final hope..." — Great Deku Tree (Ocarina of Time 3D)
  14. "Link... Go now to Hyrule Castle... There thou wilt surely meet the Princess of Destiny... Take this stone with thee, the stone that man wanted so much that he cast the curse upon me..." — Great Deku Tree (Ocarina of Time 3D)
  15. Enciclopedia di Hyrule, Magazzini Salani, pg. 149
  16. "Interno dell'Albero Deku" — N/A (Ocarina of Time 3D, Italian localization)
  17. Nintendo Official Guidebook—The Legend of Zelda: Ocarina of Time, Shogakukan, pg. 155
  18. "德库树的里面" — N/A (Ocarina of Time, iQue version)
  19. "{{{quote}}}" (The Legend of Zelda: Ocarina of Time 3D—Prima Official Game Guide by Prima Games, pg. 23)